element.syncer
Property
Server and Client
All Games
Online and Offline
Read and Set
Server 1.0.0, Client 1.0.0
Description
The element.syncer property is used to fetch the ID of the client that is syncing the element.
Value
Type | Description |
---|---|
int
|
A client ID representing the client responsible for syncing the element. |
Settable
This property can be read and set.
Types
This property can be used on types: Blip
Building
Civilian
Element
Entity
Marker
Object
Ped
Physical
Player
Transformable
Vehicle
.
Notes
There aren't any notes for this property.
Notes
There aren't any notes for this property.
Examples
There aren't any examples for this property.
Compatibility
There isn't any compatibility information for this property.
Related
Server Related
destroyElement
getElementFromId
getElementFromName
getElementsByType
gta.createElement - Previous Name: createElement
element.children
element.dimension
element.getData
element.id
element.isType
element.name
element.onAllDimensions
element.parent
element.removeAllData
element.removeData
element.resource
element.setData
element.setSyncer
element.syncer
element.type
Client Related
destroyElement
getElementFromId
getElementFromName
getElementsByType
element.children
element.dimension
element.getData
element.id
element.isLocal
element.isSyncer
element.isType
element.name
element.parent
element.removeAllData
element.removeData
element.setData
element.syncer
element.type