entity.matrix

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Property Server and Client All Games Online and Offline Read and Set

Server 1.0.0, Client 1.0.0

Description

The entity.matrix property is used to get/set this entity's matrix.

Value

Type Description
Matrix4x4 The matrix of the entity.

Settable

This property can be read and set.

Types

This property can be used on types: Building Civilian Entity Object Ped Physical Player Vehicle.

Notes

There aren't any notes for this property.

Notes

There aren't any notes for this property.

Examples

There aren't any examples for this property.

Compatibility

There isn't any compatibility information for this property.

Related

Server Related

entity.children
entity.dimension
entity.getData
entity.getRotation
entity.heading
entity.id
entity.interior
entity.isType
entity.matrix
entity.modelIndex
entity.name
entity.onAllDimensions
entity.parent
entity.position
entity.removeAllData
entity.removeData
entity.resource
entity.setData
entity.setRotation
entity.setSyncer
entity.syncer
entity.type


Client Related

entity.alpha
entity.boundingCentre
entity.boundingMax
entity.boundingMin
entity.boundingRadius
entity.centerOfMass
entity.children
entity.collisionPower
entity.collisionsEnabled
entity.dimension
entity.distanceFromCentreOfMassToBaseOfModel
entity.getData
entity.getRotation
entity.heading
entity.id
entity.interior
entity.isLocal
entity.isOnScreen
entity.isSyncer
entity.isType
entity.markAsNoLongerNeeded
entity.mass
entity.matrix
entity.modelIndex
entity.name
entity.parent
entity.position
entity.removeAllData
entity.removeData
entity.setData
entity.setProofs
entity.setRotation
entity.status
entity.syncer
entity.type