matrix4x4.setElement
Method
Server and Client
All Games
Online and Offline
Server 1.0.0, Client 1.0.0
Description
The matrix4x4.setElement method is used to set the element at the specified index in the matrix, indices are between 0 and 15.
Parameters
Type | Name | Presence | Default Value | Description |
---|---|---|---|---|
int
|
elementIndex
|
required | n/a | The index of the element, between 0 and 15. |
float
|
elementValue
|
required | n/a | The floating-point value of the element. |
Returns
Success Returns
Type | Description |
---|---|
void
|
This method doesn't return any values on success. |
Failure Returns
Type | Value |
---|---|
void
|
n/a |
Types
This method can only be used on type:
Notes
There aren't any notes for this method.
Examples
There aren't any examples for this method.
Compatibility
There isn't any compatibility information for this method.
Related
Server Related
destroyElement
getElementFromId
getElementFromName
getElementsByType
element.children
element.dimension
element.getData
element.id
element.isLocal
element.isSyncer
element.isType
element.name
element.onAllDimensions
element.parent
element.removeAllData
element.removeData
element.resource
element.setData
element.setSyncer
element.syncer
element.type
Client Related
destroyElement
getElementFromId
getElementFromName
getElementsByType
element.children
element.dimension
element.getData
element.id
element.isLocal
element.isOwner
element.isSyncer
element.isType
element.name
element.onAllDimensions
element.owner
element.parent
element.removeAllData
element.removeData
element.resource
element.setData
element.setSyncer
element.syncer
element.type