matrix4x4.setRotateZ

From GTA Connected
Revision as of 15:23, 24 August 2019 by Mex (talk | contribs) (Mex moved page Matrix4x4.setRotateZ to matrix4x4.setRotateZ)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Method Server and Client icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline

Available since Server 1.0.0, Client 1.0.0

void matrix4x4.setRotateZ(float zRotation)

The matrix4x4.setRotateZ method is used to set the Z rotation, in degrees, of the 4x4 matrix.

Parameters

1) float zRotation The euler z rotation.

Return

void This method doesn't return a value.

Types

Shared Matrix4x4

Notes

There aren't any notes for this method.

Examples

There aren't any examples for this method.

Compatibility

There isn't any compatibility information for this method.