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	<id>https://wiki.gtaconnected.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=B+Dawg</id>
	<title>GTA Connected - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.gtaconnected.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=B+Dawg"/>
	<link rel="alternate" type="text/html" href="https://wiki.gtaconnected.com/Special:Contributions/B_Dawg"/>
	<updated>2026-04-22T02:24:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.gtaconnected.com/wiki/index.php?title=GameModifications&amp;diff=11445</id>
		<title>GameModifications</title>
		<link rel="alternate" type="text/html" href="https://wiki.gtaconnected.com/wiki/index.php?title=GameModifications&amp;diff=11445"/>
		<updated>2026-03-31T20:15:08Z</updated>

		<summary type="html">&lt;p&gt;B Dawg: steam achievements link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Game Modifications}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Modifications are generally not compatible with GTA Connected unless listed in the known compatible list below. GTA Connected&#039;s anticheat will prevent most mods from loading, and those that do load may cause bugs or crashes.&lt;br /&gt;
&lt;br /&gt;
== Mod Support ==&lt;br /&gt;
There are currently no plans to add mod support. The GTA Connected developers are focused on improving game support, fixing bugs, and adding new features.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Mods ==&lt;br /&gt;
If a mod isn&#039;t loading, it is most likely blocked by GTA Connected&#039;s anticheat. The GTA Connected team cannot provide support for issues caused by modified game files, but you may be able to get help from other players on the [https://discord.com/invite/YSyasDa Discord] or [https://forum.gtaconnected.com/ forum].&lt;br /&gt;
&lt;br /&gt;
If you find a mod that is or isn&#039;t compatible with GTA Connected, add it to the appropriate list below. If a forum topic exists with help or info for a listed mod, link it with the mod name.&lt;br /&gt;
&lt;br /&gt;
== Known Compatible Mods ==&lt;br /&gt;
&#039;&#039;This list only includes verified compatible mods and is not exhaustive.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iii-vc-sa}} [https://gtaforums.com/topic/669045-silentpatch/ SilentPatch]&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iv}} [https://gtaforums.com/topic/896795-1000-1080-zolika1351s-trainermod-menu-rewritten/ ZolikaMenu/ZMenu]&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iv}} [https://gtaforums.com/topic/955449-iv-zolikapatch/ ZolikaPatch]&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iv}} [https://gtaforums.com/topic/957432-steam-achievements-for-1070-1080/ SteamAchievements]&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iv}} [https://github.com/doitsujin/DXVK DXVK] (rename d3d9.dll to dxvk.dll)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Incompatible Mods ==&lt;br /&gt;
&#039;&#039;This list only includes verified incompatible mods and is not exhaustive.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iii-vc-sa}} [https://cleo.li/ CLEO]&lt;/div&gt;</summary>
		<author><name>B Dawg</name></author>
	</entry>
	<entry>
		<id>https://wiki.gtaconnected.com/wiki/index.php?title=GameModifications&amp;diff=11444</id>
		<title>GameModifications</title>
		<link rel="alternate" type="text/html" href="https://wiki.gtaconnected.com/wiki/index.php?title=GameModifications&amp;diff=11444"/>
		<updated>2026-03-31T19:35:48Z</updated>

		<summary type="html">&lt;p&gt;B Dawg: Added dxvk to compatible mod list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Game Modifications}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
Modifications are generally not compatible with GTA Connected unless listed in the known compatible list below. GTA Connected&#039;s anticheat will prevent most mods from loading, and those that do load may cause bugs or crashes.&lt;br /&gt;
&lt;br /&gt;
== Mod Support ==&lt;br /&gt;
There are currently no plans to add mod support. The GTA Connected developers are focused on improving game support, fixing bugs, and adding new features.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting Mods ==&lt;br /&gt;
If a mod isn&#039;t loading, it is most likely blocked by GTA Connected&#039;s anticheat. The GTA Connected team cannot provide support for issues caused by modified game files, but you may be able to get help from other players on the [https://discord.com/invite/YSyasDa Discord] or [https://forum.gtaconnected.com/ forum].&lt;br /&gt;
&lt;br /&gt;
If you find a mod that is or isn&#039;t compatible with GTA Connected, add it to the appropriate list below. If a forum topic exists with help or info for a listed mod, link it with the mod name.&lt;br /&gt;
&lt;br /&gt;
== Known Compatible Mods ==&lt;br /&gt;
&#039;&#039;This list only includes verified compatible mods and is not exhaustive.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iii-vc-sa}} [https://gtaforums.com/topic/669045-silentpatch/ SilentPatch]&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iv}} [https://gtaforums.com/topic/896795-1000-1080-zolika1351s-trainermod-menu-rewritten/ ZolikaMenu/ZMenu]&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iv}} [https://gtaforums.com/topic/955449-iv-zolikapatch/ ZolikaPatch]&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iv}} SteamAchievements&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iv}} [https://github.com/doitsujin/DXVK/ DXVK] (rename d3d9.dll to dxvk.dll)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known Incompatible Mods ==&lt;br /&gt;
&#039;&#039;This list only includes verified incompatible mods and is not exhaustive.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{game-iii-vc-sa}} [https://cleo.li/ CLEO]&lt;/div&gt;</summary>
		<author><name>B Dawg</name></author>
	</entry>
	<entry>
		<id>https://wiki.gtaconnected.com/wiki/index.php?title=CVars&amp;diff=11247</id>
		<title>CVars</title>
		<link rel="alternate" type="text/html" href="https://wiki.gtaconnected.com/wiki/index.php?title=CVars&amp;diff=11247"/>
		<updated>2025-11-03T18:28:20Z</updated>

		<summary type="html">&lt;p&gt;B Dawg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:CVars}}&lt;br /&gt;
CVars are values that affect specific game features. For example, the &amp;quot;Traffic&amp;quot; cvar will toggle the server traffic on/off, depending on the value provided. Use the cvar tag in your [[ServerConfiguration|server config]] to add them. Below is a list of built in cvars and values for each. You can also add custom cvars and access any cvar with [[server.getCVar|server.getCVar]]. CVars added to server config are not case sensitive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All CVars set in server config are sent to clients, so don&#039;t use any sensitive info in them!&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!CVar Name&lt;br /&gt;
!Type&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Nametags&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable built-in nametags&lt;br /&gt;
|-&lt;br /&gt;
|GunShops&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable singleplayer gunshops/ammunations ped and camera (doesn&#039;t disable purchasing! Use &amp;quot;scripts&amp;quot; cvar for that)&lt;br /&gt;
|-&lt;br /&gt;
|UniqueStuntJumps&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable the slow-motion unique jumps from singleplayer (example, the Callahan Bridge median)&lt;br /&gt;
|-&lt;br /&gt;
|StuntJumps&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable the bonuses provided by doing stunts (and what a great landing!)&lt;br /&gt;
|-&lt;br /&gt;
|StauntonToiletCamera&lt;br /&gt;
|boolean&lt;br /&gt;
|Force the multi-stage fixed camera used when entering the toilet in Belleville Park. Only works on GTA 3&lt;br /&gt;
|-&lt;br /&gt;
|Gates&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable the automatic singleplayer gates (example: the one at LCPD when you show up in a police car)&lt;br /&gt;
|-&lt;br /&gt;
|Trains&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable trains. This does not have any effect on GTA Vice City&lt;br /&gt;
|-&lt;br /&gt;
|Planes&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable the overhead ambience planes. The position and status of these are synced as well.&lt;br /&gt;
|-&lt;br /&gt;
|MaximumWantedLevel&lt;br /&gt;
|integer&lt;br /&gt;
|Set&#039;s the highest possible wanted level. Use 0 to disable automatic wanted levels altogether.&lt;br /&gt;
|-&lt;br /&gt;
|DefaultParkedCars&lt;br /&gt;
|boolean&lt;br /&gt;
|If enabled, spawns default parked vehicles found in singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|Ambulances&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the singleplayer rescue ambulances and paramedics when somebody is killed&lt;br /&gt;
|-&lt;br /&gt;
|Traffic&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables AI traffic that drives around the city. With &amp;lt;synclocalentities&amp;gt; enabled in server config, this will be synced with everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Civilians&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables AI peds that walk around the city. With &amp;lt;synclocalentities&amp;gt; enabled in server config, this will be synced with everyone.&lt;br /&gt;
|-&lt;br /&gt;
|DefaultPickups&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the default pickups found in singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|SinglePlayer&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables general singleplayer features&lt;br /&gt;
|-&lt;br /&gt;
|BigMap&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the F11 map in GTA 3&lt;br /&gt;
|-&lt;br /&gt;
|Trainers&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the use of trainers (IV Only)&lt;br /&gt;
|-&lt;br /&gt;
|Scripts&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the game loading it&#039;s built-in scripts used in singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|IV_SkipLobby&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables forcing players to skip the lobby in GTA IV when they connect&lt;br /&gt;
|-&lt;br /&gt;
|IV_AllowTrains&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables allowing trains to spawn.&lt;br /&gt;
|-&lt;br /&gt;
|IV_PlayerWalking&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Sets whether the player walks (1) or runs (0) as normal movement.&lt;br /&gt;
|-&lt;br /&gt;
|IV_ScenarioPeds&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables peds that spawn for scenarios and events.&lt;br /&gt;
|-&lt;br /&gt;
|IV_RandomCops&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables spawning random police officers&lt;br /&gt;
|-&lt;br /&gt;
|IV_SPTraffic&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables spawning traffic like in singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|IV_SPCopModels&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables using police officer skins from singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|IV_NetworkedObjects&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables syncing of client-created objects&lt;br /&gt;
|-&lt;br /&gt;
|IV_Bullet_Spread&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables bullet spread when shooting.&lt;br /&gt;
|-&lt;br /&gt;
|IV_SPcoop&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables Campaign Co-Op.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>B Dawg</name></author>
	</entry>
	<entry>
		<id>https://wiki.gtaconnected.com/wiki/index.php?title=CVars&amp;diff=11246</id>
		<title>CVars</title>
		<link rel="alternate" type="text/html" href="https://wiki.gtaconnected.com/wiki/index.php?title=CVars&amp;diff=11246"/>
		<updated>2025-11-03T18:15:28Z</updated>

		<summary type="html">&lt;p&gt;B Dawg: it was renamed long ago&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:CVars}}&lt;br /&gt;
CVars are values that affect specific game features. For example, the &amp;quot;Traffic&amp;quot; cvar will toggle the server traffic on/off, depending on the value provided. Use the cvar tag in your [[ServerConfiguration|server config]] to add them. Below is a list of built in cvars and values for each. You can also add custom cvars and access any cvar with [[server.getCVar|server.getCVar]]. CVars added to server config are not case sensitive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All CVars set in server config are sent to clients, so don&#039;t use any sensitive info in them!&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!CVar Name&lt;br /&gt;
!Type&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Nametags&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable built-in nametags&lt;br /&gt;
|-&lt;br /&gt;
|GunShops&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable singleplayer gunshops/ammunations ped and camera (doesn&#039;t disable purchasing! Use &amp;quot;scripts&amp;quot; cvar for that)&lt;br /&gt;
|-&lt;br /&gt;
|UniqueStuntJumps&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable the slow-motion unique jumps from singleplayer (example, the Callahan Bridge median)&lt;br /&gt;
|-&lt;br /&gt;
|StuntJumps&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable the bonuses provided by doing stunts (and what a great landing!)&lt;br /&gt;
|-&lt;br /&gt;
|StauntonToiletCamera&lt;br /&gt;
|boolean&lt;br /&gt;
|Force the multi-stage fixed camera used when entering the toilet in Belleville Park. Only works on GTA 3&lt;br /&gt;
|-&lt;br /&gt;
|Gates&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable the automatic singleplayer gates (example: the one at LCPD when you show up in a police car)&lt;br /&gt;
|-&lt;br /&gt;
|Trains&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable trains. This does not have any effect on GTA Vice City&lt;br /&gt;
|-&lt;br /&gt;
|Planes&lt;br /&gt;
|boolean&lt;br /&gt;
|Enable/disable the overhead ambience planes. The position and status of these are synced as well.&lt;br /&gt;
|-&lt;br /&gt;
|MaximumWantedLevel&lt;br /&gt;
|integer&lt;br /&gt;
|Set&#039;s the highest possible wanted level. Use 0 to disable automatic wanted levels altogether.&lt;br /&gt;
|-&lt;br /&gt;
|DefaultParkedCars&lt;br /&gt;
|boolean&lt;br /&gt;
|If enabled, spawns default parked vehicles found in singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|Ambulances&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the singleplayer rescue ambulances and paramedics when somebody is killed&lt;br /&gt;
|-&lt;br /&gt;
|Traffic&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables AI traffic that drives around the city. With &amp;lt;synclocalentities&amp;gt; enabled in server config, this will be synced with everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Civilians&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables AI peds that walk around the city. With &amp;lt;synclocalentities&amp;gt; enabled in server config, this will be synced with everyone.&lt;br /&gt;
|-&lt;br /&gt;
|DefaultPickups&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the default pickups found in singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|SinglePlayer&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables general singleplayer features&lt;br /&gt;
|-&lt;br /&gt;
|BigMap&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the F11 map in GTA 3&lt;br /&gt;
|-&lt;br /&gt;
|Trainers&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the use of trainers (IV Only)&lt;br /&gt;
|-&lt;br /&gt;
|Scripts&lt;br /&gt;
|boolean&lt;br /&gt;
|Enables/disables the game loading it&#039;s built-in scripts used in singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|IV_SkipLobby&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables forcing players to skip the lobby in GTA IV when they connect&lt;br /&gt;
|-&lt;br /&gt;
|IV_AllowTrains&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables allowing trains to spawn.&lt;br /&gt;
|-&lt;br /&gt;
|IV_PlayerWalking&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Sets whether the player walks (1) or runs (0) as normal movement.&lt;br /&gt;
|-&lt;br /&gt;
|IV_ScenarioPeds&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables peds that spawn for scenarios and events.&lt;br /&gt;
|-&lt;br /&gt;
|IV_RandomCops&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables spawning random police officers&lt;br /&gt;
|-&lt;br /&gt;
|IV_SPTraffic&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables spawning traffic like in singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|IV_SPCopModels&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables using police officer skins from singleplayer&lt;br /&gt;
|-&lt;br /&gt;
|IV_NetworkedObjects&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables/disables syncing of client-created objects&lt;br /&gt;
|-&lt;br /&gt;
|IV_Bullet_spread&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables bullet spread when shooting.&lt;br /&gt;
|-&lt;br /&gt;
|IV_SPcoop&lt;br /&gt;
|boolean&lt;br /&gt;
|(GTA IV Only) Enables Campaign Co-Op.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>B Dawg</name></author>
	</entry>
</feed>