MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "lecontinue": "20250722002254|5522",
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    },
    "query": {
        "logevents": [
            {
                "logid": 5532,
                "ns": 0,
                "title": "ScriptingExamples/PedAttackPlayer",
                "pageid": 4288,
                "logpage": 4288,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-09-05T05:34:07Z",
                "comment": "Created page with \"For GTA III, Vice City, and San Andreas you can use natives or the GTAC functions to set a ped to consider something as a threat, and the ped will target/attack it.<br> {{JSCode|1= ped.setThreatSearch(1); // To make the ped target the player ped.heedThreats = true; // To enable attacking threats }}  == Notes == * A list of ped [https://wiki.gtaconnected.com/Defines/III#GTA_III_-_Threat_Defines threat types for GTA 3]. Vice City threats aren't documented, but they're the...\""
            },
            {
                "logid": 5531,
                "ns": 10,
                "title": "Template:InlineCode",
                "pageid": 4287,
                "logpage": 4287,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-09-01T08:50:11Z",
                "comment": "Created page with \"<code>code</code>\""
            },
            {
                "logid": 5530,
                "ns": 0,
                "title": "NetworkEvents",
                "pageid": 4286,
                "logpage": 4286,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-09-01T08:23:22Z",
                "comment": "Created page with \"{{DISPLAYTITLE:Network Events}}  == What are Network Events? == Custom scripted events between server and client. They allow a server to tell a client something and vice verse. Useful for providing extra sync, calling functions, or simply sending data between the server and clients.  == How do I use them? == Network events are universal, regardless of which side is sending and receiving (server or client). On the \"sender\" side, use triggerNetworkEvent|triggerNetworkEve...\""
            },
            {
                "logid": 5529,
                "ns": 0,
                "title": "ScriptingExamples/PlayerSetPositionNativeMP",
                "pageid": 4285,
                "logpage": 4285,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-09-01T08:22:31Z",
                "comment": "Created page with \"{{DISPLAYTITLE:Set Player Position (GTA IV, Native MP Mode}} == Description == This code sets the position for a player in GTA IV NativeMultiplayer|native MP mode}}. This is necessary because in native MP mode, the server is '''not''' aware of '''ANY''' game elements, including player peds. The server will need to tell a client to set it's own player ped's position.  Note: This is not necessary if you're not using native MP mode, or are running the server for another g...\""
            },
            {
                "logid": 5528,
                "ns": 0,
                "title": "SteamDeck",
                "pageid": 4284,
                "logpage": 4284,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-08-09T09:18:05Z",
                "comment": "Created page with \"{{DISPLAYTITLE:GTA Connected on Steam Deck}}  == Prerequisites == * [https://usebottles.com/download/ Bottles]  == Setup Instructions == * Since Bottles is a Flatpak, you'll need to run a simple one-liner in a terminal to grant it filesystem access:<br> <code>flatpak --user override com.usebottles.bottles --filesystem=host</code><br><br>  * If you're using an SD card or any other (external storage), additional lines are needed per device:<br> <code>flatpak --user overrid...\""
            },
            {
                "logid": 5527,
                "ns": 10,
                "title": "Template:ScriptingLanguages",
                "pageid": 4283,
                "logpage": 4283,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-07-23T05:33:58Z",
                "comment": "Created page with \"{{DISPLAYTITLE:Supported Scripting Languages}} There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel.<br> Multiple scripting languages can be used in the same server/client instance, and even in the same resource.   == Meta.xml Language Attribute == In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values: {| class=\"wikitable\" |- ! Full Name !! Attribute Name |-...\""
            },
            {
                "logid": 5526,
                "ns": 0,
                "title": "ScriptingLanguages",
                "pageid": 4282,
                "logpage": 4282,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-07-23T05:33:36Z",
                "comment": "Created page with \"{{DISPLAYTITLE:Supported Scripting Languages}} There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel.<br> Multiple scripting languages can be used in the same server/client instance, and even in the same resource.   == Meta.xml Language Attribute == In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values: {| class=\"wikitable\" |- ! Full Name !! Attribute Name |-...\""
            },
            {
                "logid": 5525,
                "ns": 10,
                "title": "Template:ScriptingLanguages",
                "pageid": 4283,
                "logpage": 4281,
                "params": {},
                "type": "delete",
                "action": "delete",
                "user": "Vortrex",
                "timestamp": "2025-07-23T05:33:16Z",
                "comment": "content was: \"{{DISPLAYTITLE:Supported Scripting Languages}} There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel.<br> Multiple scripting languages can be used in the same server/client instance, and even in the same resource.   == Meta.xml Language Attribute == In a resource's meta.xml, each <script> entry needs a language attribute. The...\", and the only contributor was \"[[Special:Contributions/Vortrex|Vortrex]]\" ([[User talk:Vortrex|talk]])"
            },
            {
                "logid": 5524,
                "ns": 10,
                "title": "Template:ScriptingLanguages",
                "pageid": 4283,
                "logpage": 4281,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-07-23T05:32:34Z",
                "comment": "Created page with \"{{DISPLAYTITLE:Supported Scripting Languages}} There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel. Multiple scripting languages can be used in the same server/client instance, and even in the same resource.   == Meta.xml Language Attribute == In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values: {| class=\"wikitable\" |- ! Full Name !! Attribute Name |- | Ja...\""
            },
            {
                "logid": 5523,
                "ns": 6,
                "title": "File:GTAIV Logo Large.webp",
                "pageid": 4280,
                "logpage": 4280,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Vortrex",
                "timestamp": "2025-07-22T00:22:54Z",
                "comment": ""
            }
        ]
    }
}