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	<title>ClientVariables - Revision history</title>
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	<updated>2026-06-05T04:47:28Z</updated>
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	<entry>
		<id>https://wiki.gtaconnected.com/wiki/index.php?title=ClientVariables&amp;diff=4809&amp;oldid=prev</id>
		<title>Mex at 22:01, 7 February 2019</title>
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		<updated>2019-02-07T22:01:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Client Variables}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
Client variables can be changed to customize game play.&lt;br /&gt;
&lt;br /&gt;
== Changing Variables ==&lt;br /&gt;
&lt;br /&gt;
==== Option 1 - In-Game Command ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Command Syntax:&lt;br /&gt;
|&amp;lt;code&amp;gt;/cvar var value&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example:&lt;br /&gt;
|&amp;lt;code&amp;gt;/cvar cv_chatscale 0.7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Reconnect Required:&lt;br /&gt;
|For some client variable changes, see below.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Option 2 - Editing File ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|File Location:&lt;br /&gt;
|&amp;lt;code&amp;gt;Documents\My Games\Jack&amp;#039;s Mini Network\Grand Theft Auto Connected\user.conf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example:&lt;br /&gt;
|&amp;lt;code&amp;gt;cv_chatscale = 1.0&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Reconnect Required:&lt;br /&gt;
|For all client variable changes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
Resources can override client variables.&lt;br /&gt;
&lt;br /&gt;
== Client Variables ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:250px;&amp;quot;|Client Variable&lt;br /&gt;
!Default Value&lt;br /&gt;
!style=&amp;quot;width:550px;&amp;quot;|Description&lt;br /&gt;
!Reconnect Required (/cvar)&lt;br /&gt;
|-&lt;br /&gt;
|cv_chatscale&lt;br /&gt;
|1.0&lt;br /&gt;
|The scale of the font size in the chat box.&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
|cv_civilians&lt;br /&gt;
|true&lt;br /&gt;
|Whether client-side unsynchronized civilians on paths are enabled.&lt;br /&gt;
|Undocumented.&lt;br /&gt;
|-&lt;br /&gt;
|cv_debugmode&lt;br /&gt;
|false&lt;br /&gt;
|Whether to start the game in debug mode.&lt;br /&gt;
|Undocumented.&lt;br /&gt;
|-&lt;br /&gt;
|cv_framelimit&lt;br /&gt;
|60&lt;br /&gt;
|The FPS limit, which limits how many times the game renders per second. Max of 100.&lt;br /&gt;
|Undocumented.&lt;br /&gt;
|-&lt;br /&gt;
|cv_hostilegangs&lt;br /&gt;
|false&lt;br /&gt;
|Whether client-side unsynchronized hostile gangs are enabled.&lt;br /&gt;
|Undocumented.&lt;br /&gt;
|-&lt;br /&gt;
|cv_infiniterun&lt;br /&gt;
|true&lt;br /&gt;
|Whether the local player has infinite run, instead of walking after a certain duration.&lt;br /&gt;
|Undocumented.&lt;br /&gt;
|-&lt;br /&gt;
|cv_streamingbuffer&lt;br /&gt;
|5242880&lt;br /&gt;
|The size in bytes of the streaming buffer, default is 5 MB (1024 x 1024 x 5).&lt;br /&gt;
|Undocumented.&lt;br /&gt;
|-&lt;br /&gt;
|cv_traffic&lt;br /&gt;
|true&lt;br /&gt;
|Whether client-side unsynchronized vehicle traffic is enabled.&lt;br /&gt;
|Undocumented.&lt;br /&gt;
|-&lt;br /&gt;
|cv_tutorial&lt;br /&gt;
|false&lt;br /&gt;
|Whether the information pickups at police stations and hospitals are enabled.&lt;br /&gt;
|Undocumented.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mex</name></author>
	</entry>
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