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	<id>https://wiki.gtaconnected.com/wiki/index.php?action=history&amp;feed=atom&amp;title=gta.addMovingParticleEffect</id>
	<title>gta.addMovingParticleEffect - Revision history</title>
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	<updated>2026-06-05T03:50:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.gtaconnected.com/wiki/index.php?title=gta.addMovingParticleEffect&amp;diff=7115&amp;oldid=prev</id>
		<title>Mex at 23:16, 2 October 2019</title>
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		<updated>2019-10-02T23:16:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ScriptItem&lt;br /&gt;
|endpoint = client&lt;br /&gt;
|type = function&lt;br /&gt;
|name = gta.addMovingParticleEffect&lt;br /&gt;
|usage = add a moving particle effect&lt;br /&gt;
|parameters = int effect, Vec3 position, Vec3 strength, float scale, int durationMilliseconds, [ int colour = 0, bool temporary = false ]&lt;br /&gt;
|parameter1 = int effect The particle effect ID.&lt;br /&gt;
|parameter2 = Vec3 position The 3D game position for the particle effect.&lt;br /&gt;
|parameter3 = Vec3 strength The 3D strength for the particle effect.&lt;br /&gt;
|parameter4 = float scale The scale for the particle effect.&lt;br /&gt;
|parameter5 = int durationMilliseconds The duration the particle effect should occur for, in milliseconds.&lt;br /&gt;
|parameter6 = int colour optional 0 The colour for the particle effect.&lt;br /&gt;
|parameter7 = bool temporary optional false Whether the particle effect is temporary.&lt;br /&gt;
|bcMaxVersion = 1.0.71&lt;br /&gt;
|bcName = game.addMovingParticleEffect&lt;br /&gt;
|return1 = void&lt;br /&gt;
|returnFail1 = void&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mex</name></author>
	</entry>
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