Template:Client/Functions/Physical: Difference between revisions
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[getPhysicalCount|getPhysicalCount]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[getPhysicals|getPhysicals]]<br><br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.affectedByGravity|physical.affectedByGravity]]<br> | |||
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|physical.alpha]]<br> | {{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|physical.alpha]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingCentre|physical.boundingCentre]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingCentre|physical.boundingCentre]]<br> | ||
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|physical.centerOfMass]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|physical.centerOfMass]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|physical.children]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|physical.children]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.clearExistsFor|physical.clearExistsFor]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionBoxCount|physical.collisionBoxCount]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionBoxes|physical.collisionBoxes]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionLineCount|physical.collisionLineCount]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionLines|physical.collisionLines]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|physical.collisionPower]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|physical.collisionPower]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|physical.collisionsEnabled]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|physical.collisionsEnabled]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionSphereCount|physical.collisionSphereCount]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionSpheres|physical.collisionSpheres]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionVertexCount|physical.collisionVertexCount]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionVertices|physical.collisionVertices]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|physical.dimension]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|physical.dimension]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.distanceFromCentreOfMassToBaseOfModel|physical.distanceFromCentreOfMassToBaseOfModel]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.distanceFromCentreOfMassToBaseOfModel|physical.distanceFromCentreOfMassToBaseOfModel]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.existsFor|physical.existsFor]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|physical.getData]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|physical.getData]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getRotation|physical.getRotation]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|physical.heading]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|physical.heading]]<br> | ||
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[physical.health|physical.health]]<br> | {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[physical.health|physical.health]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|physical.id]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|physical.id]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.interior|physical.interior]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.interior|physical.interior]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.inWater|physical.inWater]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isCreatedFor|physical.isCreatedFor]]<br> | |||
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[physical.island|physical.island]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|physical.isLocal]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|physical.isLocal]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.isOnScreen|physical.isOnScreen]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.isOnScreen|physical.isOnScreen]]<br> | ||
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.mass|physical.mass]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.mass|physical.mass]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|physical.matrix]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|physical.matrix]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.model|physical.model]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|physical.modelIndex]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|physical.modelIndex]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.name|physical.name]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.name|physical.name]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element. | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.netFlags|physical.netFlags]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon- | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.onScreen|physical.onScreen]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|physical.parent]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|physical.parent]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.position|physical.position]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|physical.removeAllData]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|physical.removeAllData]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeData|physical.removeData]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeData|physical.removeData]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|physical.resource]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|physical.resource]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.rotation|physical.rotation]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|physical.setData]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|physical.setData]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setExistsFor|physical.setExistsFor]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.setProofs|physical.setProofs]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.setProofs|physical.setProofs]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setRotation|physical.setRotation]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setSyncer|physical.setSyncer]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setSyncer|physical.setSyncer]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.status|physical.status]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.status|physical.status]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.streamInDistance|physical.streamInDistance]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.streamOutDistance|physical.streamOutDistance]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|physical.syncer]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|physical.syncer]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncerId|physical.syncerId]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|physical.turnVelocity]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|physical.turnVelocity]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|physical.type]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|physical.type]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.velocity|physical.velocity]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.velocity|physical.velocity]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.visible|physical.visible]]<br> |
Latest revision as of 18:04, 19 November 2022
physical.affectedByGravity
physical.alpha
physical.boundingCentre
physical.boundingMax
physical.boundingMin
physical.boundingRadius
physical.centerOfMass
physical.children
physical.clearExistsFor
physical.collisionBoxCount
physical.collisionBoxes
physical.collisionLineCount
physical.collisionLines
physical.collisionPower
physical.collisionsEnabled
physical.collisionSphereCount
physical.collisionSpheres
physical.collisionVertexCount
physical.collisionVertices
physical.dimension
physical.distanceFromCentreOfMassToBaseOfModel
physical.existsFor
physical.getData
physical.getRotation
physical.heading
physical.health
physical.id
physical.interior
physical.inWater
physical.isCreatedFor
physical.island
physical.isLocal
physical.isOnScreen
physical.isOwner
physical.isSyncer
physical.isType
physical.markAsNoLongerNeeded
physical.mass
physical.matrix
physical.model
physical.modelIndex
physical.name
physical.netFlags
physical.onScreen
physical.parent
physical.position
physical.removeAllData
physical.removeData
physical.resource
physical.rotation
physical.setData
physical.setExistsFor
physical.setProofs
physical.setRotation
physical.setSyncer
physical.status
physical.streamInDistance
physical.streamOutDistance
physical.syncer
physical.syncerId
physical.turnVelocity
physical.type
physical.velocity
physical.visible