OnProcess: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{ScriptItem2 | ||
| | |name = onProcess | ||
|side = shared | |||
|type = event | |type = event | ||
| | |games = iii vc sa iv | ||
| | |desc = each processing occurrence occurs | ||
| | |arg1 = int deltaTime The delta time for this processing cycle. | ||
|cancel = false | |||
|exampleLua = addEventHandler("OnProcess", function(event,deltaTime) | |exampleLua = addEventHandler("OnProcess", function(event,deltaTime) | ||
message("Process event occurred.", COLOUR_RED) | message("Process event occurred.", COLOUR_RED) | ||
end) | end) | ||
}} | }} |
Revision as of 20:28, 19 November 2022
Event
Server and Client
Online and Offline
Not Cancellable
Available since Server 1.0.0, Client 1.0.0
onProcess(Event event, int deltaTime)
The onProcess event is invoked when each processing occurrence occurs.
Parameters
1) | Event | event | The event object for this event. |
2) | int | deltaTime | The delta time for this processing cycle. |
Attributes
const | This event cannot be cancelled. |
Notes
There aren't any notes for this event.
Examples
Example 1 - Lua:
addEventHandler("OnProcess", function(event,deltaTime)
message("Process event occurred.", COLOUR_RED)
end)
Compatibility
There isn't any compatibility information for this event.