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{{ | {{ScriptItem2 | ||
| | |name = gta.setCameraTarget | ||
|side = client | |||
|type = function | |type = function | ||
| | |games = iii vc sa | ||
| | |desc = set the camera position and camera look-at position to be next to and facing an entity | ||
| | |arg1 = Entity entity The target entity for the camera. | ||
|arg2 = bool jumpCut Whether to cut (teleport) or interpolate the camera to the new position. | |||
| | |arg3 = int cameraMode The camera mode. | ||
| | |return = void | ||
| | |freturn = void | ||
|previousName = game.setCameraTarget 1.0.71 | |||
| | |||
| | |||
}} | }} |
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