cancellableEvent.preventDefault: Difference between revisions
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{{ | {{ScriptItem2 | ||
| | |name = preventDefault | ||
|side = shared | |||
|type = method | |type = method | ||
|class = | |class = CancellableEvent | ||
| | |games = iii vc sa iv | ||
| | |desc = prevent the default action for the current event which is triggering | ||
|return = void | |||
|freturn = void | |||
|note = See also: [[event.isDefaultPrevented|event.isDefaultPrevented]] | |||
| | |||
|exampleJSCS = addEventHandler('onPedInflictDamage', function(event, ped, responsibleEntity, weapon, loss, pedPiece) | |exampleJSCS = addEventHandler('onPedInflictDamage', function(event, ped, responsibleEntity, weapon, loss, pedPiece) | ||
{ | { | ||
Latest revision as of 20:36, 19 November 2022
Method Server and Client
![]()
Online and Offline
Available since Server 1.0.0, Client 1.0.0
void cancellableEvent.preventDefault(void)
The cancellableEvent.preventDefault method is used to prevent the default action for the current event which is triggering.
Parameters
| void | This method doesn't take any parameters. |
Return
| void | This method doesn't return a value. |
Types
Shared CancellableEvent
Notes
- See also: event.isDefaultPrevented.
Examples
Example 1 - JavaScript - Client-Side:
addEventHandler('onPedInflictDamage', function(event, ped, responsibleEntity, weapon, loss, pedPiece)
{
// Prevent the ped from being damaged.
event.preventDefault();
});
Compatibility
There isn't any compatibility information for this method.
Related
Server Related
addEvent
addEventHandler
bindEventHandler
removeEventHandler
triggerEvent
triggerNetworkEvent
unbindEventHandler
Client Related
addEvent
addEventHandler
bindEventHandler
removeEventHandler
triggerEvent
triggerNetworkEvent
unbindEventHandler