Client/Natives/IV: Difference between revisions

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__FORCETOC__
{{DISPLAYTITLE:GTA IV - Native Functions}}
{{DISPLAYTITLE:GTA IV - Native Functions}}
This is a list of all GTA IV natives that are supported in GTAC client-side scripting. (Extracted from dumpdoc XML in client version 1.5.3)<br>
This is a list of all GTA IV natives that are supported in GTAC client-side scripting.<br>


natives.abortAllGarageActivity ( void )<br>
== Game Natives ==
natives.abortScriptedConversation ( bool )<br>
[[natives.abortAllGarageActivity|natives.abortAllGarageActivity(void) : unknownType]]<br>
natives.absf ( float )<br>
[[natives.abortScriptedConversation|natives.abortScriptedConversation(bool abort) : int]]<br>
natives.absi ( float )<br>
[[natives.absf|natives.absf(float value) : float]]<br>
natives.acos ( float )<br>
[[natives.absi|natives.absi(float value) : float]]<br>
natives.activateCheat ( int )<br>
[[natives.acos|natives.acos(float Unk496) : float]]<br>
natives.activateFrontend ( void )<br>
[[natives.activateCheat|natives.activateCheat(uint cheat) : unknownType]]<br>
natives.activateHeliSpeedCheat ( class, int )<br>
[[natives.activateFrontend|natives.activateFrontend(void) : unknownType]]<br>
natives.activateInterior ( int, bool )<br>
[[natives.activateHeliSpeedCheat|natives.activateHeliSpeedCheat(Vehicle heli, int cheat) : unknownType]]<br>
natives.activateMenuItem ( int, int, bool )<br>
[[natives.activateInterior|natives.activateInterior(int interior, bool unknownTrue) : unknownType]]<br>
natives.activateNetworkSettingsMenu ( void )<br>
[[natives.activateMenuItem|natives.activateMenuItem(int menuid, int item, bool activate) : unknownType]]<br>
natives.activateReplayMenu ( void )<br>
[[natives.activateNetworkSettingsMenu|natives.activateNetworkSettingsMenu(void) : unknownType]]<br>
natives.activateSaveMenu ( void )<br>
[[natives.activateReplayMenu|natives.activateReplayMenu(void) : unknownType]]<br>
natives.activateScriptedCams ( bool, bool )<br>
[[natives.activateSaveMenu|natives.activateSaveMenu(void) : unknownType]]<br>
natives.activateScriptPopulationZone ( void )<br>
[[natives.activateScriptedCams|natives.activateScriptedCams(bool Unk538, bool Unk539) : unknownType]]<br>
natives.activateViewport ( int, bool )<br>
[[natives.activateScriptPopulationZone|natives.activateScriptPopulationZone(void) : unknownType]]<br>
natives.addAdditionalPopulationModel ( int )<br>
[[natives.activateViewport|natives.activateViewport(int viewportid, bool activate) : unknownType]]<br>
natives.addAmmoToChar ( class, int, int )<br>
[[natives.addAdditionalPopulationModel|natives.addAdditionalPopulationModel(uint model) : unknownType]]<br>
natives.addArmourToChar ( class, int )<br>
[[natives.addAmmoToChar|natives.addAmmoToChar(Ped ped, uint weapon, uint amount) : unknownType]]<br>
natives.addBlipForCar ( class )<br>
[[natives.addArmourToChar|natives.addArmourToChar(Ped ped, uint amount) : unknownType]]<br>
natives.addBlipForChar ( class )<br>
[[natives.addBlipForCar|natives.addBlipForCar(Vehicle vehicle, [output] int pBlip) : unknownType]]<br>
natives.addBlipForContact ( Vec3 )<br>
[[natives.addBlipForChar|natives.addBlipForChar(Ped ped, [output] int pBlip) : unknownType]]<br>
natives.addBlipForCoord ( Vec3 )<br>
[[natives.addBlipForContact|natives.addBlipForContact(Vec3 x, [output] int pBlip) : unknownType]]<br>
natives.addBlipForGangTerritory ( Vec2, Vec2, int )<br>
[[natives.addBlipForCoord|natives.addBlipForCoord(Vec3 x, [output] int pBlip) : unknownType]]<br>
natives.addBlipForRadius ( Vec3, int )<br>
[[natives.addBlipForGangTerritory|natives.addBlipForGangTerritory(Vec2 x0, Vec2 x1, int colour, [output] int blip, unknownType unknownArg1, unknownType unknownArg2) : unknownType]]<br>
natives.addBlipForWeapon ( Vec3 )<br>
[[natives.addBlipForObject|natives.addBlipForObject(Object obj, [output] int pBlip) : unknownType]]<br>
natives.addCamSplineNode ( int, int )<br>
[[natives.addBlipForPickup|natives.addBlipForPickup(Pickup pickup, [output] int pBlip) : unknownType]]<br>
natives.addCarToMissionDeletionList ( class )<br>
[[natives.addBlipForRadius|natives.addBlipForRadius(Vec3 x, int type, [output] int blip) : unknownType]]<br>
natives.addCharDecisionMakerEventResponse ( int, int, int, float, float, float, float, int, int )<br>
[[natives.addBlipForWeapon|natives.addBlipForWeapon(Vec3 x, [output] int blip) : unknownType]]<br>
natives.addExplosion ( Vec3, int, float, bool, bool, float )<br>
[[natives.addCamSplineNode|natives.addCamSplineNode(int cam, int camnode) : unknownType]]<br>
natives.addFirstNCharactersOfStringToHtmlScriptObject ( int, string, int )<br>
[[natives.addCarToMissionDeletionList|natives.addCarToMissionDeletionList(Vehicle car) : unknownType]]<br>
natives.addGroupDecisionMakerEventResponse ( int, int, int, float, float, float, float, int, int )<br>
[[natives.addCharDecisionMakerEventResponse|natives.addCharDecisionMakerEventResponse(int dm, uint eventid, uint responseid, float param1, float param2, float param3, float param4, uint unknown0_1, uint unknown1_1) : unknownType]]<br>
natives.addGroupToNetworkRestartNodeGroupList ( int )<br>
[[natives.addExplosion|natives.addExplosion(Vec3 x, int exptype, float radius, bool playsound, bool novisual, float camshake) : unknownType]]<br>
natives.addHospitalRestart ( Vec3, float, int )<br>
[[natives.addFirstNCharactersOfStringToHtmlScriptObject|natives.addFirstNCharactersOfStringToHtmlScriptObject(int htmlobj, string str, int n) : unknownType]]<br>
natives.addLineToMobilePhoneCall ( int, string, string )<br>
[[natives.addGroupDecisionMakerEventResponse|natives.addGroupDecisionMakerEventResponse(int dm, uint eventid, uint responseid, float param1, float param2, float param3, float param4, uint unknown0_1, uint unknown1_1) : unknownType]]<br>
natives.addLineToScriptedConversation ( int, int, int )<br>
[[natives.addGroupToNetworkRestartNodeGroupList|natives.addGroupToNetworkRestartNodeGroupList(int group) : unknownType]]<br>
natives.addNavmeshRequiredRegion ( Vec3 )<br>
[[natives.addHospitalRestart|natives.addHospitalRestart(Vec3 x, float radius, int islandnum) : unknownType]]<br>
natives.addNeededAtPosn ( Vec3 )<br>
[[natives.addLineToMobilePhoneCall|natives.addLineToMobilePhoneCall(int id, string name, string text) : unknownType]]<br>
natives.addNewConversationSpeaker ( int, int )<br>
[[natives.addLineToScriptedConversation|natives.addLineToScriptedConversation(uint conversation, int Unk527, int Unk528) : unknownType]]<br>
natives.addNewFrontendConversationSpeaker ( int, int )<br>
[[natives.addNavmeshRequiredRegion|natives.addNavmeshRequiredRegion(Vec3 x) : int]]<br>
natives.addNextMessageToPreviousBriefs ( bool )<br>
[[natives.addNeededAtPosn|natives.addNeededAtPosn(Vec3 x) : unknownType]]<br>
natives.addPedToCinematographyAi ( int, class )<br>
[[natives.addNewConversationSpeaker|natives.addNewConversationSpeaker(int id, int Unk529, [output] int Unk530) : unknownType]]<br>
natives.addPedToMissionDeletionList ( class, bool )<br>
[[natives.addNewFrontendConversationSpeaker|natives.addNewFrontendConversationSpeaker(int Unk531, int Unk532) : unknownType]]<br>
natives.addPointToGpsRaceTrack ( void )<br>
[[natives.addNextMessageToPreviousBriefs|natives.addNextMessageToPreviousBriefs(bool add) : unknownType]]<br>
natives.addPoliceRestart ( Vec3, float, int )<br>
[[natives.addObjectToInteriorRoomByKey|natives.addObjectToInteriorRoomByKey(Object obj, uint roomKey) : unknownType]]<br>
natives.addScenarioBlockingArea ( Vec3, Vec3 )<br>
[[natives.addObjectToInteriorRoomByName|natives.addObjectToInteriorRoomByName(Object obj, string room_name) : unknownType]]<br>
natives.addScore ( int, int )<br>
[[natives.addPedToCinematographyAi|natives.addPedToCinematographyAi(int Unk28, Ped ped) : unknownType]]<br>
natives.addStringToHtmlScriptObject ( int, string )<br>
[[natives.addPedToMissionDeletionList|natives.addPedToMissionDeletionList(Ped ped, bool Unk29) : unknownType]]<br>
natives.addStringToNewsScrollbar ( string )<br>
[[natives.addPickupToInteriorRoomByKey|natives.addPickupToInteriorRoomByKey(Object pickup, uint room_hash) : unknownType]]<br>
natives.addStringWithThisTextLabelToPreviousBrief ( string )<br>
[[natives.addPickupToInteriorRoomByName|natives.addPickupToInteriorRoomByName(Pickup pickup, string roomName) : unknownType]]<br>
natives.addStuckCarCheck ( class, float, int )<br>
[[natives.addPointToGpsRaceTrack|natives.addPointToGpsRaceTrack([output] Vec3 point) : unknownType]]<br>
natives.addStuckCarCheckWithWarp ( class, float, int, bool, bool, bool, bool )<br>
[[natives.addPoliceRestart|natives.addPoliceRestart(Vec3 x, float radius, int islandnum) : unknownType]]<br>
natives.addStuntJump ( Vec3, Vec3, Vec3, Vec3, Vec3, int )<br>
[[natives.addScenarioBlockingArea|natives.addScenarioBlockingArea(Vec3 x0, Vec3 x1) : unknownType]]<br>
natives.addToHtmlScriptObject ( int, string )<br>
[[natives.addScore|natives.addScore(Player playerIndex, int score) : unknownType]]<br>
natives.addToPreviousBrief ( string )<br>
[[natives.addSimpleBlipForPickup|natives.addSimpleBlipForPickup(Pickup pickup) : unknownType]]<br>
natives.addToPreviousBriefWithUnderscore ( string )<br>
[[natives.addStringToHtmlScriptObject|natives.addStringToHtmlScriptObject(int htmlobj, string str) : unknownType]]<br>
natives.addUpsidedownCarCheck ( class )<br>
[[natives.addStringToNewsScrollbar|natives.addStringToNewsScrollbar(string str) : unknownType]]<br>
natives.allocateScriptToObject ( string, int, int, float, int )<br>
[[natives.addStringWithThisTextLabelToPreviousBrief|natives.addStringWithThisTextLabelToPreviousBrief(string gxtname) : unknownType]]<br>
natives.allocateScriptToRandomPed ( string, int, int, bool )<br>
[[natives.addStuckCarCheckWithWarp|natives.addStuckCarCheckWithWarp(Vehicle car, float stuckdif, int time, bool flag0, bool flag1, bool flag2, bool flag3) : unknownType]]<br>
natives.allowAutoConversationLookats ( class, bool )<br>
[[natives.addStuckCarCheck|natives.addStuckCarCheck(Vehicle car, float stuckdif, int timeout) : unknownType]]<br>
natives.allowEmergencyServices ( bool )<br>
[[natives.addStuntJump|natives.addStuntJump(Vec3 x, Vec3 x0, Vec3 x1, Vec3 x2, Vec3 x3, int reward) : unknownType]]<br>
natives.allowGameToPauseForStreaming ( bool )<br>
[[natives.addToHtmlScriptObject|natives.addToHtmlScriptObject(int htmlobj, string htmlcode) : unknownType]]<br>
natives.allowGangRelationshipsToBeChangedByNextCommand ( bool )<br>
[[natives.addToPreviousBriefWithUnderscore|natives.addToPreviousBriefWithUnderscore(string gxtentry) : unknownType]]<br>
natives.allowLockonToFriendlyPlayers ( int, bool )<br>
[[natives.addToPreviousBrief|natives.addToPreviousBrief(string gxtentry) : unknownType]]<br>
natives.allowLockonToRandomPeds ( int, bool )<br>
[[natives.addUpsidedownCarCheck|natives.addUpsidedownCarCheck(Vehicle vehicle) : unknownType]]<br>
natives.allowMultipleDrivebyPickups ( bool )<br>
[[natives.allocateScriptToObject|natives.allocateScriptToObject(string ScriptName, uint model, int Unk602, float radius, int UnkTime) : unknownType]]<br>
natives.allowOneTimeOnlyCommandsToRun ( void )<br>
[[natives.allocateScriptToRandomPed|natives.allocateScriptToRandomPed(string ScriptName, uint model, int Unk603, bool flag) : unknownType]]<br>
natives.allowPlayerToCarryNonMissionObjects ( int, bool )<br>
[[natives.allowAutoConversationLookats|natives.allowAutoConversationLookats(Ped ped, bool allow) : unknownType]]<br>
natives.allowReactionAnims ( class, bool )<br>
[[natives.allowEmergencyServices|natives.allowEmergencyServices(bool allow) : unknownType]]<br>
natives.allowScenarioPedsToBeReturnedByNextCommand ( bool )<br>
[[natives.allowGameToPauseForStreaming|natives.allowGameToPauseForStreaming(bool allow) : unknownType]]<br>
natives.allowStuntJumpsToTrigger ( bool )<br>
[[natives.allowGangRelationshipsToBeChangedByNextCommand|natives.allowGangRelationshipsToBeChangedByNextCommand(bool value) : unknownType]]<br>
natives.allowTargetWhenInjured ( class, bool )<br>
[[natives.allowLockonToFriendlyPlayers|natives.allowLockonToFriendlyPlayers(Player playerIndex, bool allow) : unknownType]]<br>
natives.allowThisScriptToBePaused ( bool )<br>
[[natives.allowLockonToRandomPeds|natives.allowLockonToRandomPeds(Player playerIndex, bool allow) : unknownType]]<br>
natives.alterWantedLevel ( int, int )<br>
[[natives.allowMultipleDrivebyPickups|natives.allowMultipleDrivebyPickups(bool allow) : unknownType]]<br>
natives.alterWantedLevelNoDrop ( int, int )<br>
[[natives.allowOneTimeOnlyCommandsToRun|natives.allowOneTimeOnlyCommandsToRun(void) : bool]]<br>
natives.alwaysUseHeadOnHornAnimWhenDeadInCar ( class, bool )<br>
[[natives.allowPlayerToCarryNonMissionObjects|natives.allowPlayerToCarryNonMissionObjects(Player playerIndex, bool allow) : unknownType]]<br>
natives.ambientAudioBankNoLongerNeeded ( void )<br>
[[natives.allowReactionAnims|natives.allowReactionAnims(Ped ped, bool allow) : unknownType]]<br>
natives.anchorBoat ( class, bool )<br>
[[natives.allowScenarioPedsToBeReturnedByNextCommand|natives.allowScenarioPedsToBeReturnedByNextCommand(bool value) : unknownType]]<br>
natives.applyForceToCar ( class, int, Vec3, float, float, float, int, int, int, int )<br>
[[natives.allowStuntJumpsToTrigger|natives.allowStuntJumpsToTrigger(bool allow) : unknownType]]<br>
natives.applyForceToPed ( class, int, Vec3, float, float, float, int, int, int, int )<br>
[[natives.allowTargetWhenInjured|natives.allowTargetWhenInjured(Ped ped, bool allow) : unknownType]]<br>
natives.applyWantedLevelChangeNow ( int )<br>
[[natives.allowThisScriptToBePaused|natives.allowThisScriptToBePaused(bool allows) : unknownType]]<br>
natives.areAllNavmeshRegionsLoaded ( void )<br>
[[natives.alterWantedLevelNoDrop|natives.alterWantedLevelNoDrop(Player playerIndex, uint level) : unknownType]]<br>
natives.areAnyCharsNearChar ( class, float )<br>
[[natives.alterWantedLevel|natives.alterWantedLevel(Player playerIndex, uint level) : unknownType]]<br>
natives.areCreditsFinished ( void )<br>
[[natives.alwaysUseHeadOnHornAnimWhenDeadInCar|natives.alwaysUseHeadOnHornAnimWhenDeadInCar(Ped ped, bool use) : unknownType]]<br>
natives.areEnemyPedsInArea ( class, Vec3, float )<br>
[[natives.ambientAudioBankNoLongerNeeded|natives.ambientAudioBankNoLongerNeeded(void) : unknownType]]<br>
natives.areTaxiLightsOn ( class )<br>
[[natives.anchorBoat|natives.anchorBoat(Vehicle boat, bool anchor) : unknownType]]<br>
natives.areWidescreenBordersActive ( void )<br>
[[natives.anchorObject|natives.anchorObject(Object obj, bool anchor, uint flags) : unknownType]]<br>
natives.asciiIntToString ( int )<br>
[[natives.applyForceToCar|natives.applyForceToCar(Vehicle vehicle, uint unknown0_3, Vec3 x, float spinX, float spinY, float spinZ, uint unknown4_0, uint isForceRelative, uint unknown6_1, uint unknown7_1) : unknownType]]<br>
natives.asin ( float )<br>
[[natives.applyForceToObject|natives.applyForceToObject(Object obj, uint uk0_3, float pX, float pY, float pZ, float spinX, float spinY, float spinZ, uint uk4_0, uint uk5_1, uint uk6_1, uint uk7_1) : unknownType]]<br>
natives.atan ( float )<br>
[[natives.applyForceToPed|natives.applyForceToPed(Ped ped, uint unknown0_3, Vec3 x, float spinX, float spinY, float spinZ, uint unknown4_0, uint isForceRelative, uint unknown6_1, uint unknown7_1) : unknownType]]<br>
natives.atan2 ( float, float )<br>
[[natives.applyWantedLevelChangeNow|natives.applyWantedLevelChangeNow(Player playerIndex) : unknownType]]<br>
natives.attachAnimsToModel ( int, string )<br>
[[natives.areAllNavmeshRegionsLoaded|natives.areAllNavmeshRegionsLoaded(void) : bool]]<br>
natives.attachCamToPed ( int, class )<br>
[[natives.areAnyCharsNearChar|natives.areAnyCharsNearChar(Ped ped, float radius) : bool]]<br>
natives.attachCamToVehicle ( int, class )<br>
[[natives.areCreditsFinished|natives.areCreditsFinished(void) : bool]]<br>
natives.attachCamToViewport ( int, int )<br>
[[natives.areEnemyPedsInArea|natives.areEnemyPedsInArea(Ped ped, Vec3 x, float radius) : bool]]<br>
natives.attachCarToCar ( class, class, int, Vec3, Vec3 )<br>
[[natives.areTaxiLightsOn|natives.areTaxiLightsOn(Vehicle vehicle) : bool]]<br>
natives.attachCarToCarPhysically ( int, int, bool, int, Vec3, Vec3, Vec2, float, float, float )<br>
[[natives.areWidescreenBordersActive|natives.areWidescreenBordersActive(void) : bool]]<br>
natives.attachPedToCar ( class, class, int, float, float, float, float, float, bool, bool )<br>
[[natives.asciiIntToString|natives.asciiIntToString(int ascii) : string]]<br>
natives.attachPedToCarPhysically ( class, class, int, Vec3, float, float, bool, bool )<br>
[[natives.asin|natives.asin(float value) : float]]<br>
natives.attachPedToShimmyEdge ( class, Vec3, float )<br>
[[natives.atan2|natives.atan2(float Unk497, float Unk498) : float]]<br>
natives.awardPlayerMissionRespect ( float )<br>
[[natives.atan|natives.atan(float value) : float]]<br>
natives.beginCamCommands ( void )<br>
[[natives.attachAnimsToModel|natives.attachAnimsToModel(uint model, string anims) : unknownType]]<br>
natives.beginCharSearchCriteria ( void )<br>
[[natives.attachCamToObject|natives.attachCamToObject(int cam, Object obj) :
natives.blendFromNmWithAnim ( class, string, string, int, Vec3 )<br>
natives.blendOutCharMoveAnims ( class )<br>
natives.blockCharAmbientAnims ( class, bool )<br>
natives.blockCharGestureAnims ( class, bool )<br>
natives.blockCharHeadIk ( class, bool )<br>
natives.blockCharVisemeAnims ( class, bool )<br>
natives.blockCoweringInCover ( class, bool )<br>
natives.blockPedWeaponSwitching ( class, bool )<br>
natives.blockPeekingInCover ( class, bool )<br>
natives.blockStatsMenuActions ( int )<br>
natives.breakCarDoor ( class, int, bool )<br>
natives.burstCarTyre ( class, int )<br>
natives.calculateTravelDistanceBetweenNodes ( Vec3, Vec3 )<br>
natives.camIsSphereVisible ( int, float, float, float, float )<br>
natives.camProcess ( int )<br>
natives.camRestore ( void )<br>
natives.camRestoreJumpcut ( void )<br>
natives.camSequenceClose ( void )<br>
natives.camSequenceGetProgress ( int )<br>
natives.camSequenceOpen ( int )<br>
natives.camSequenceRemove ( int )<br>
natives.camSequenceStart ( int )<br>
natives.camSequenceStop ( int )<br>
natives.camSequenceWait ( int, int )<br>
natives.camSetCinematic ( class, bool )<br>
natives.camSetDollyZoomLock ( int, bool )<br>
natives.camSetInterpGraphPos ( int, int )<br>
natives.camSetInterpGraphRot ( int, int )<br>
natives.camSetInterpolationDetails ( int )<br>
natives.camSetInterpStateSrc ( int, int )<br>
natives.camSetInterpStateSrc ( int, int )<br>
natives.canBeDescribedAsACar ( class )<br>
natives.cancelCurrentlyPlayingAmbientSpeech ( class )<br>
natives.cancelCurrentlyPlayingAmbientSpeech ( class )<br>
natives.cancelOverrideRestart ( void )<br>
natives.canCharSeeDeadChar ( class, class )<br>
natives.canCreateRandomChar ( bool, bool )<br>
natives.canFontBeLoaded ( int )<br>
natives.canPedShimmyInDirection ( class, int )<br>
natives.canPhoneBeSeenOnScreen ( void )<br>
natives.canPlayerStartMission ( int )<br>
natives.canRegisterMissionObject ( void )<br>
natives.canRegisterMissionPed ( void )<br>
natives.canRegisterMissionVehicle ( void )<br>
natives.canStartMissionPassedTune ( void )<br>
natives.canTheStatHaveString ( int )<br>
natives.ceil ( float )<br>
natives.cellCamActivate ( bool, bool )<br>
natives.cellCamIsCharVisible ( class )<br>
natives.cellCamIsCharVisibleNoFaceCheck ( class )<br>
natives.cellCamSetCentrePos ( Vec2 )<br>
natives.cellCamSetColourBrightness ( float, float, float, float )<br>
natives.cellCamSetZoom ( float )<br>
natives.changeBlipAlpha ( int, int )<br>
natives.changeBlipColour ( int, int )<br>
natives.changeBlipDisplay ( int, int )<br>
natives.changeBlipNameFromAscii ( int, string )<br>
natives.changeBlipNameFromTextFile ( int, string )<br>
natives.changeBlipNameToPlayerName ( int, int )<br>
natives.changeBlipPriority ( int, int )<br>
natives.changeBlipRotation ( int, int )<br>
natives.changeBlipScale ( int, float )<br>
natives.changeBlipSprite ( int, int )<br>
natives.changeBlipTeamRelevance ( int, int )<br>
natives.changeCarColour ( class, int, int )<br>
natives.changeGarageType ( int, int )<br>
natives.changePickupBlipColour ( int )<br>
natives.changePickupBlipDisplay ( int )<br>
natives.changePickupBlipPriority ( int )<br>
natives.changePickupBlipScale ( float )<br>
natives.changePickupBlipSprite ( int )<br>
natives.changePlaybackToUseAi ( class )<br>
natives.changePlayerModel ( int, int )<br>
natives.changePlayerPhoneModel ( int, int )<br>
natives.changePlayerPhoneModelOffsets ( int, Vec3, Vec3 )<br>
natives.changeTerritoryBlipScale ( int, float, float )<br>
natives.cheatHappenedRecently ( int, int )<br>
natives.checkNmFeedback ( class, int, bool )<br>
natives.checkStuckTimer ( class, int, int )<br>
natives.clearAdditionalText ( int, bool )<br>
natives.clearAllCharProps ( class )<br>
natives.clearAllCharRelationships ( class, int )<br>
natives.clearAngledAreaOfCars ( Vec3, Vec3, float )<br>
natives.clearArea ( Vec3, float, bool )<br>
natives.clearAreaOfCars ( Vec3, float )<br>
natives.clearAreaOfChars ( Vec3, float )<br>
natives.clearAreaOfCops ( Vec3, float )<br>
natives.clearAreaOfObjects ( Vec3, float )<br>
natives.clearBit ( int )<br>
natives.clearBrief ( void )<br>
natives.clearCarLastDamageEntity ( class )<br>
natives.clearCarLastWeaponDamage ( class )<br>
natives.clearCharLastDamageBone ( class )<br>
natives.clearCharLastDamageEntity ( class )<br>
natives.clearCharLastWeaponDamage ( class )<br>
natives.clearCharProp ( class, bool )<br>
natives.clearCharRelationship ( class, int, int )<br>
 


 
== Network Natives ==
natives.network.acceptInvite ( int )<br>
[[natives.network.acceptInvite|natives.network.acceptInvite(Player playerIndex) : bool]]<br>
natives.network.advertiseSession ( bool )<br>
[[natives.network.advertiseSession|natives.network.advertiseSession(bool advertise) : unknownType]]<br>
natives.network.allPartyMembersPresent ( void )<br>
[[natives.network.allPartyMembersPresent|natives.network.allPartyMembersPresent(void) : bool]]<br>
natives.network.amIBlockedByPlayer ( int )<br>
[[natives.network.amIBlockedByPlayer|natives.network.amIBlockedByPlayer(Player playerIndex) : bool]]<br>
natives.network.amIMutedByPlayer ( int )<br>
[[natives.network.amIMutedByPlayer|natives.network.amIMutedByPlayer(Player playerIndex) : bool]]<br>
natives.network.changeGameMode ( int, int, int, int )<br>
[[natives.network.changeGameModePending|natives.network.changeGameModePending(void) : bool]]<br>
natives.network.changeGameModePending ( void )<br>
[[natives.network.changeGameModeSucceeded|natives.network.changeGameModeSucceeded(void) : bool]]<br>
natives.network.changeGameModeSucceeded ( void )<br>
[[natives.network.changeGameMode|natives.network.changeGameMode(int gamemode, int maxplayers, int privateslots, int maxteams) : bool]]<br>
natives.network.checkInviteArrival ( void )<br>
[[natives.network.checkInviteArrival|natives.network.checkInviteArrival(void) : bool]]<br>
natives.network.clearInviteArrival ( void )<br>
[[natives.network.clearInviteArrival|natives.network.clearInviteArrival(void) : unknownType]]<br>
natives.network.clearSummons ( void )<br>
[[natives.network.clearSummons|natives.network.clearSummons(void) : unknownType]]<br>
natives.network.didInviteFriend ( string )<br>
[[natives.network.didInviteFriend|natives.network.didInviteFriend(string friendname) : bool]]<br>
natives.network.endSession ( void )<br>
[[natives.network.endSessionPending|natives.network.endSessionPending(void) : bool]]<br>
natives.network.endSessionPending ( void )<br>
[[natives.network.endSession|natives.network.endSession(void) : bool]]<br>
natives.network.expandTo32Players ( void )<br>
[[natives.network.expandTo32Players|natives.network.expandTo32Players(void) : unknownType]]<br>
natives.network.findGame ( int, bool, int, int )<br>
[[natives.network.findGamePending|natives.network.findGamePending(void) : bool]]<br>
natives.network.findGamePending ( void )<br>
[[natives.network.findGame|natives.network.findGame(int GameMode, bool bRanked, int Episode, int MaxTeams) : unknownType]]<br>
natives.network.finishExtendedSearch ( void )<br>
[[natives.network.finishExtendedSearch|natives.network.finishExtendedSearch(void) : unknownType]]<br>
natives.network.getFriendCount ( void )<br>
[[natives.network.getFriendCount|natives.network.getFriendCount(void) : int]]<br>
natives.network.getFriendName ( int )<br>
[[natives.network.getFriendName|natives.network.getFriendName(int id) : string]]<br>
natives.network.getGameMode ( void )<br>
[[natives.network.getGameMode|natives.network.getGameMode(void) : int]]<br>
natives.network.getHealthReticuleOption ( void )<br>
[[natives.network.getHealthReticuleOption|natives.network.getHealthReticuleOption(void) : bool]]<br>
natives.network.getHostAverageRank ( int )<br>
[[natives.network.getHostAverageRank|natives.network.getHostAverageRank(int host) : int]]<br>
natives.network.getHostLatency ( int )<br>
[[natives.network.getHostLatency|natives.network.getHostLatency(int host) : int]]<br>
natives.network.getHostMatchProgress ( int )<br>
[[natives.network.getHostMatchProgress|natives.network.getHostMatchProgress(int host) : int]]<br>
natives.network.getHostServerName ( int )<br>
[[natives.network.getHostServerName|natives.network.getHostServerName(int host) : string]]<br>
natives.network.getLanSession ( void )<br>
[[natives.network.getLanSession|natives.network.getLanSession(void) : bool]]<br>
natives.network.getMaxPrivateSlots ( void )<br>
[[natives.network.getMaxPrivateSlots|natives.network.getMaxPrivateSlots(void) : uint]]<br>
natives.network.getMaxSlots ( void )<br>
[[natives.network.getMaxSlots|natives.network.getMaxSlots(void) : uint]]<br>
natives.network.getNextTextChat ( void )<br>
[[natives.network.getNextTextChat|natives.network.getNextTextChat(void) : string]]<br>
natives.network.getNumberOfGames ( void )<br>
[[natives.network.getNumberOfGames|natives.network.getNumberOfGames(void) : int]]<br>
natives.network.getNumOpenPublicSlots ( void )<br>
[[natives.network.getNumOpenPublicSlots|natives.network.getNumOpenPublicSlots(void) : int]]<br>
natives.network.getNumPartyMembers ( void )<br>
[[natives.network.getNumPartyMembers|natives.network.getNumPartyMembers(void) : int]]<br>
natives.network.getNumPlayersMet ( void )<br>
[[natives.network.getNumPlayersMet|natives.network.getNumPlayersMet(void) : int]]<br>
natives.network.getNumUnacceptedInvites ( void )<br>
[[natives.network.getNumUnacceptedInvites|natives.network.getNumUnacceptedInvites(void) : int]]<br>
natives.network.getNumUnfilledReservations ( void )<br>
[[natives.network.getNumUnfilledReservations|natives.network.getNumUnfilledReservations(void) : int]]<br>
natives.network.getPlayerIdOfNextTextChat ( void )<br>
[[natives.network.getPlayerIdOfNextTextChat|natives.network.getPlayerIdOfNextTextChat(void) : int]]<br>
natives.network.getRendezvousHostPlayerId ( void )<br>
[[natives.network.getRendezvousHostPlayerId|natives.network.getRendezvousHostPlayerId(void) : int]]<br>
natives.network.getServerName ( void )<br>
[[natives.network.getServerName|natives.network.getServerName(void) : string]]<br>
natives.network.getUnacceptedInviteEpisode ( int )<br>
[[natives.network.getUnacceptedInviteEpisode|natives.network.getUnacceptedInviteEpisode(int invite) : int]]<br>
natives.network.getUnacceptedInviterName ( int )<br>
[[natives.network.getUnacceptedInviterName|natives.network.getUnacceptedInviterName(int invite) : string]]<br>
natives.network.hasStrictNat ( void )<br>
[[natives.network.hasStrictNat|natives.network.hasStrictNat(void) : bool]]<br>
natives.network.haveAcceptedInvite ( void )<br>
[[natives.network.haveAcceptedInvite|natives.network.haveAcceptedInvite(void) : bool]]<br>
natives.network.haveOnlinePrivileges ( void )<br>
[[natives.network.haveOnlinePrivileges|natives.network.haveOnlinePrivileges(void) : bool]]<br>
natives.network.haveSummons ( void )<br>
[[natives.network.haveSummons|natives.network.haveSummons(void) : bool]]<br>
natives.network.hostGameE1 ( int, bool, int, int, int, int )<br>
[[natives.network.hostGameE1|natives.network.hostGameE1(int Gamemode, bool Ranked, int Slots, int Private, int Episode, int MaxTeams) : bool]]<br>
natives.network.hostGamePending ( void )<br>
[[natives.network.hostGamePending|natives.network.hostGamePending(void) : bool]]<br>
natives.network.hostGameSucceeded ( void )<br>
[[natives.network.hostGameSucceeded|natives.network.hostGameSucceeded(void) : bool]]<br>
natives.network.hostRendezvousE1 ( int, int, int )<br>
[[natives.network.hostRendezvousE1|natives.network.hostRendezvousE1(int Gamemode, int Slots, int Episode) : bool]]<br>
natives.network.inviteFriend ( string, string )<br>
[[natives.network.inviteFriend|natives.network.inviteFriend(string friendname, string ukn) : unknownType]]<br>
natives.network.isBeingKicked ( void )<br>
[[natives.network.isBeingKicked|natives.network.isBeingKicked(void) : bool]]<br>
natives.network.isCommonEpisode ( int )<br>
[[natives.network.isCommonEpisode|natives.network.isCommonEpisode(int id) : bool]]<br>
natives.network.isFindResultUpdated ( int )<br>
[[natives.network.isFindResultUpdated|natives.network.isFindResultUpdated(int result) : bool]]<br>
natives.network.isFindResultValid ( int )<br>
[[natives.network.isFindResultValid|natives.network.isFindResultValid(int result) : bool]]<br>
natives.network.isFriendInSameTitle ( string )<br>
[[natives.network.isFriendInSameTitle|natives.network.isFriendInSameTitle(string friendname) : bool]]<br>
natives.network.isFriendOnline ( string )<br>
[[natives.network.isFriendOnline|natives.network.isFriendOnline(string pszName) : bool]]<br>
natives.network.isGameRanked ( void )<br>
[[natives.network.isGameRanked|natives.network.isGameRanked(void) : bool]]<br>
natives.network.isInviteeOnline ( void )<br>
[[natives.network.isInviteeOnline|natives.network.isInviteeOnline(void) : bool]]<br>
natives.network.isNetworkAvailable ( void )<br>
[[natives.network.isNetworkAvailable|natives.network.isNetworkAvailable(void) : bool]]<br>
natives.network.isOperationPending ( void )<br>
[[natives.network.isOperationPending|natives.network.isOperationPending(void) : bool]]<br>
natives.network.isPlayerBlockedByMe ( int )<br>
[[natives.network.isPlayerBlockedByMe|natives.network.isPlayerBlockedByMe(Player playerIndex) : bool]]<br>
natives.network.isPlayerMutedByMe ( int )<br>
[[natives.network.isPlayerMutedByMe|natives.network.isPlayerMutedByMe(Player playerIndex) : bool]]<br>
natives.network.isPlayerTalking ( int )<br>
[[natives.network.isPlayerTalking|natives.network.isPlayerTalking(Player playerIndex) : bool]]<br>
natives.network.isPlayerTyping ( int )<br>
[[natives.network.isPlayerTyping|natives.network.isPlayerTyping(Player playerIndex) : bool]]<br>
natives.network.isRendezvous ( void )<br>
[[natives.network.isRendezvousHost|natives.network.isRendezvousHost(void) : bool]]<br>
natives.network.isRendezvousHost ( void )<br>
[[natives.network.isRendezvous|natives.network.isRendezvous(void) : bool]]<br>
natives.network.isRockstartSessionIdValid ( void )<br>
[[natives.network.isRockstartSessionIdValid|natives.network.isRockstartSessionIdValid(void) : bool]]<br>
natives.network.isSessionAdvertise ( void )<br>
[[natives.network.isSessionAdvertise|natives.network.isSessionAdvertise(void) : bool]]<br>
natives.network.isSessionInvitable ( void )<br>
[[natives.network.isSessionInvitable|natives.network.isSessionInvitable(void) : bool]]<br>
natives.network.isSessionStarted ( void )<br>
[[natives.network.isSessionStarted|natives.network.isSessionStarted(void) : bool]]<br>
natives.network.isTvt ( void )<br>
[[natives.network.isTvt|natives.network.isTvt(void) : bool]]<br>
natives.network.joinGamePending ( void )<br>
[[natives.network.joinGamePending|natives.network.joinGamePending(void) : bool]]<br>
natives.network.joinGameSucceeded ( void )<br>
[[natives.network.joinGameSucceeded|natives.network.joinGameSucceeded(void) : bool]]<br>
natives.network.joinSummons ( void )<br>
[[natives.network.joinSummons|natives.network.joinSummons(void) : bool]]<br>
natives.network.kickPlayer ( int, bool )<br>
[[natives.network.kickPlayer|natives.network.kickPlayer(Player playerIndex, bool value) : unknownType]]<br>
natives.network.leaveGame ( void )<br>
[[natives.network.leaveGamePending|natives.network.leaveGamePending(void) : bool]]<br>
natives.network.leaveGamePending ( void )<br>
[[natives.network.leaveGame|natives.network.leaveGame(void) : bool]]<br>
natives.network.limitTo16Players ( void )<br>
[[natives.network.limitTo16Players|natives.network.limitTo16Players(void) : unknownType]]<br>
natives.network.playerHasCommPrivs ( void )<br>
[[natives.network.playerHasCommPrivs|natives.network.playerHasCommPrivs(void) : bool]]<br>
natives.network.playerHasDiedRecently ( int )<br>
[[natives.network.playerHasDiedRecently|natives.network.playerHasDiedRecently(Player playerIndex) : bool]]<br>
natives.network.playerHasHeadset ( int )<br>
[[natives.network.playerHasHeadset|natives.network.playerHasHeadset(Player playerIndex) : bool]]<br>
natives.network.playerHasKeyboard ( int )<br>
[[natives.network.playerHasKeyboard|natives.network.playerHasKeyboard(Player playerIndex) : bool]]<br>
natives.network.resultMatchesSearchCriteria ( int )<br>
[[natives.network.resultMatchesSearchCriteria|natives.network.resultMatchesSearchCriteria(int result) : bool]]<br>
natives.network.returnToRendezvous ( void )<br>
[[natives.network.returnToRendezvousPending|natives.network.returnToRendezvousPending(void) : bool]]<br>
natives.network.returnToRendezvousPending ( void )<br>
[[natives.network.returnToRendezvousSucceeded|natives.network.returnToRendezvousSucceeded(void) : bool]]<br>
natives.network.returnToRendezvousSucceeded ( void )<br>
[[natives.network.returnToRendezvous|natives.network.returnToRendezvous(void) : bool]]<br>
natives.network.setHealthReticuleOption ( bool )<br>
[[natives.network.setHealthReticuleOption|natives.network.setHealthReticuleOption(bool value) : unknownType]]<br>
natives.network.setLanSession ( bool )<br>
[[natives.network.setLanSession|natives.network.setLanSession(bool value) : unknownType]]<br>
natives.network.setLocalPlayerIsTyping ( int )<br>
[[natives.network.setLocalPlayerIsTyping|natives.network.setLocalPlayerIsTyping(Player playerIndex) : unknownType]]<br>
natives.network.setMatchProgress ( float )<br>
[[natives.network.setMatchProgress|natives.network.setMatchProgress(float Unk930) : unknownType]]<br>
natives.network.setPlayerMuted ( int, bool )<br>
[[natives.network.setPlayerMuted|natives.network.setPlayerMuted(Player playerIndex, bool value) : bool]]<br>
natives.network.setServerName ( string )<br>
[[natives.network.setServerName|natives.network.setServerName(string name) : int]]<br>
natives.network.setSessionInvitable ( bool )<br>
[[natives.network.setSessionInvitable|natives.network.setSessionInvitable(bool invitable) : unknownType]]<br>
natives.network.setTeamOnlyChat ( bool )<br>
[[natives.network.setTeamOnlyChat|natives.network.setTeamOnlyChat(bool Unk934) : unknownType]]<br>
natives.network.showMetPlayerFeedbackUi ( int )<br>
[[natives.network.showMetPlayerFeedbackUi|natives.network.showMetPlayerFeedbackUi(Player metPlayerIndex) : unknownType]]<br>
natives.network.showPlayerFeedbackUi ( int )<br>
[[natives.network.showPlayerFeedbackUi|natives.network.showPlayerFeedbackUi(Player payerIndex) : unknownType]]<br>
natives.network.showPlayerProfileUi ( int )<br>
[[natives.network.showPlayerProfileUi|natives.network.showPlayerProfileUi(Player playerIndex) : unknownType]]<br>
natives.network.startSession ( void )<br>
[[natives.network.startSessionPending|natives.network.startSessionPending(void) : bool]]<br>
natives.network.startSessionPending ( void )<br>
[[natives.network.startSessionSucceeded|natives.network.startSessionSucceeded(void) : bool]]<br>
natives.network.startSessionSucceeded ( void )<br>
[[natives.network.startSession|natives.network.startSession(void) : bool]]<br>
natives.network.stringVerifyPending ( void )<br>
[[natives.network.stringVerifyPending|natives.network.stringVerifyPending(void) : bool]]<br>
natives.network.stringVerifySucceeded ( void )<br>
[[natives.network.stringVerifySucceeded|natives.network.stringVerifySucceeded(void) : bool]]<br>
7,072

edits