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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouching|player.crouching]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouching|player.crouching]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|player.dimension]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|player.dimension]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.displayedMoney|player.displayedMoney]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.distanceFromCentreOfMassToBaseOfModel|player.distanceFromCentreOfMassToBaseOfModel]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.distanceFromCentreOfMassToBaseOfModel|player.distanceFromCentreOfMassToBaseOfModel]]<br> | ||
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.dropObject|player.dropObject]]<br> | {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.dropObject|player.dropObject]]<br> | ||
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.status|player.status]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.status|player.status]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.stayInSamePlace|player.stayInSamePlace]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.stayInSamePlace|player.stayInSamePlace]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.storedMoney|player.storedMoney]]<br> | |||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|player.syncer]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|player.syncer]]<br> | ||
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|player.turnVelocity]]<br> | {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|player.turnVelocity]]<br> |
edits