natives.CHAR SET IDLE: Difference between revisions

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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.CHAR_SET_IDLE
|name = natives.CHAR_SET_IDLE
|parameters = int ped
|arg1 = int entity Entity handle.
|parameter1 = int ped Character handle to act upon.
|desc = forces a character to enter its idle animation state
|usage = forces a character to enter its idle animation state
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}

Latest revision as of 18:29, 13 June 2026

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.CHAR_SET_IDLE(int entity)
The natives.CHAR_SET_IDLE function is used to forces a character to enter its idle animation state.

Parameters

1) int entity Entity handle.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.