vec3.addPolar: Difference between revisions

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|return = Vec3 the new 3D vector
|return = Vec3 the new 3D vector
|freturn = Vec3 Vec3(0.0,0.0,0.0)
|freturn = Vec3 Vec3(0.0,0.0,0.0)
|exampleJSSS = let position = client.player.position.addPolar(15.0, client.player.heading + (Math.PI/2.0));
|exampleJSCS = let position = localClient.player.position.addPolar(15.0, localClient.player.heading + (Math.PI/2.0));
}}
}}
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