natives.CREATE DUST EFFECT FOR CUTSCENE HELI: Difference between revisions

Add ScriptItem documentation from GTA VC SCM decompile
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
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// CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
// 79 appels SCM
PATTERNS SCM:
  $int radius float density int
PARAMS WIKI: float arg0, int arg1
EXEMPLES:
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
  create_dust_effect_for_cutscene_heli $148 radius 10.0 density 8
TEMPLATE:
{{ScriptItem
{{ScriptItem
|endpoint = client
|endpoint = client
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|type = function
|type = function
|name = natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
|name = natives.CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
|parameters = float arg0, int arg1
|parameters = int heli, float intensity, int flags
|parameter1 = float arg0 Description
|parameter1 = int heli Parameter for this function.
|parameter2 = int arg1 Description
|parameter2 = float intensity Effect intensity.
|usage = Create dust effect for cutscene heli in Vice City.
|parameter3 = int flags Parameter for this function.
|usage = creates a dust effect for a cutscene helicopter
|return1 = void
|return1 = void
|returnFail1 = void
|returnFail1 = void
}}
}}
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