natives.CREATE OBJECT NO OFFSET: Difference between revisions

Add ScriptItem documentation from GTA VC SCM decompile
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
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// CREATE_OBJECT_NO_OFFSET
// 233 appels SCM
PATTERNS SCM:
  VAR = init_object #DTN_STADDOORA at float float float
  VAR = init_object #DTN_STADDOORB at float float float
  $int = init_object #DTHOTRING_A at float float float
  VAR = init_object #CI_GATESCLOSED at float float float
  VAR = init_object #CI_BACKGATECLOSE at float float float
  $int = init_object #YT_MAIN_BODY at float float float
  $int = init_object #YT_MAIN_BODYint at float float float
  $int = init_object #YT_DOORSint at float float float
PARAMS WIKI: Vec3 position
EXEMPLES:
  create_object_no_offset $Arena_door_1 = init_object #DTN_STADDOORA at -1109.615 1330.097 20.372
  create_object_no_offset $Arena_door_2 = init_object #DTN_STADDOORB at -1109.615 1331.932 20.372
  create_object_no_offset $6 = init_object #DTHOTRING_A at -1037.08 1340.2581 36.552
TEMPLATE:
{{ScriptItem
{{ScriptItem
|endpoint = client
|endpoint = client
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|type = function
|type = function
|name = natives.CREATE_OBJECT_NO_OFFSET
|name = natives.CREATE_OBJECT_NO_OFFSET
|parameters = Vec3 position
|parameters = int model, Vec3 position
|parameter1 = Vec3 position Description
|parameter1 = int model Model identifier.
|usage = Create object no offset in Vice City.
|parameter2 = Vec3 position Race position.
|usage = spawns an object at exact coordinates without automatic ground placement
|return1 = void
|return1 = void
|returnFail1 = void
|returnFail1 = void
}}
}}
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