physical.collisionPower: Difference between revisions

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(Created page with "{{ScriptItem |endpoint = client |type = property |class = Physical |name = collisionPower |readonly = false |returnTypes = float |usage = fetch or set the collision power for...")
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|name = collisionPower
|side = client
|type = property
|type = property
|class = Physical
|class = Physical
|name = collisionPower
|games = iii vc sa
|desc = fetch or set the collision power for the physical
|return = float the collision power for the physical
|readonly = false
|readonly = false
|returnTypes = float
|usage = fetch or set the collision power for the physical
|returnInfo = the collision power for the physical
}}
}}

Latest revision as of 20:36, 19 November 2022

Property Client Only icon-iii.png icon-vc.png icon-sa.png Online and Offline Read and Set

Available since Client 1.0.0

float physical.collisionPower

The physical.collisionPower property is used to fetch or set the collision power for the physical.

Value

float The collision power for the physical.
read/set This property can be changed, as well as read.

Types

Shared Object
Shared Ped
Shared Physical
Shared Player
Shared Vehicle

Notes

There aren't any notes for this property.

Examples

There aren't any examples for this property.

Compatibility

There isn't any compatibility information for this property.