natives.IS CHAR IN AREA 2D: Difference between revisions

Add ScriptItem documentation from GTA VC SCM decompile
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.IS_CHAR_IN_AREA_2D
|name = natives.IS_CHAR_IN_AREA_2D
|parameters = int char, Vec2 position, Vec2 position, int flag
|arg1 = int char Character handle.
|parameter1 = int char Character handle to act upon.
|arg2 = Vec2 position World coordinates (x, y).
|parameter2 = Vec2 position 2D coordinates (x, y).
|arg3 = Vec2 position World coordinates (x, y).
|parameter3 = Vec2 position 2D coordinates (x, y).
|arg4 = int flag Flag value (0 or 1).
|parameter4 = int flag Flag/enable state (0 or 1).
|desc = checks whether char in area 2d
|usage = checks whether char in area 2d
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}
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