natives.HAS_MISSION_AUDIO_FINISHED

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Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.HAS_MISSION_AUDIO_FINISHED(int entity)
The natives.HAS_MISSION_AUDIO_FINISHED function is used to checks whether a specific mission audio track has finished playing.

Parameters

1) int entity Entity handle.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Client Related

      gta.cancelMission
        gta.onMission
        gta.startMission