OnPlayerCommand
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Event
Server Only
Online and Offline
Cancellable
Available since Server 1.0.0
function(Event event, Client client, string command, string parameters)
The OnPlayerCommand event is invoked when a player submits a chat command.
A command starts with a forward slash (the command character), and the command is not displayed in the chat box.
A command starts with a forward slash (the command character), and the command is not displayed in the chat box.
Parameters
1) | Event | event | The event object for this event. |
2) | Client | client | The client that submitted a command. |
3) | string | command | The command name. |
4) | string | parameters | The command parameters as a string. |
Attributes
cancellable | This event can be cancelled, by using event.preventDefault. |
Notes
There aren't any notes for this event.
Examples
Example 1 - JavaScript:
addEventHandler('OnPlayerCommand', (event, client, command, parameters) => { console.log(`(Command) ${client.name} has used the command '/${command} ${parameters}'.`); });
Example 2 - Lua:
addEventHandler('OnPlayerCommand', function(event, client, command, parameters) console.log(`(Command) ${client.name} has used the command '/${command} ${parameters}'.`); end);
Compatibility
There isn't any compatibility information for this event.
Related
Server Related
OnPlayerCommand