gta.setIsland
gta.setIsland
Signature: void gta.setIsland(int newIslandId, bool skipAudio, bool skipScreen, bool skipModels)
Usage: set an island
Return
void
On failure: void
Signature: void gta.setIsland(int newIslandId, bool skipAudio, bool skipScreen, bool skipModels)
Usage: set an island
void
On failure: void