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Showing below up to 50 results in range #1,051 to #1,100.

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  1. (hist) ‎natives.IS PLAYER SITTING IN CAR ‎[305 bytes]
  2. (hist) ‎natives.IS POINT ON SCREEN ‎[305 bytes]
  3. (hist) ‎Resources/Objects ‎[306 bytes]
  4. (hist) ‎Resources/GTA3/Objects ‎[306 bytes]
  5. (hist) ‎isConnecting ‎[306 bytes]
  6. (hist) ‎natives.CLEAR AREA OF CHARS ‎[306 bytes]
  7. (hist) ‎natives.ADD CONTINUOUS SOUND ‎[306 bytes]
  8. (hist) ‎natives.SET CAR ONLY DAMAGED BY PLAYER ‎[306 bytes]
  9. (hist) ‎xmlElement.getBoolAttribute ‎[307 bytes]
  10. (hist) ‎netFlags.onAllDimensions ‎[307 bytes]
  11. (hist) ‎server.streamInDistance ‎[307 bytes]
  12. (hist) ‎natives.SET CHAR CAN BE SHOT IN VEHICLE ‎[307 bytes]
  13. (hist) ‎natives.SET CHAR CROUCH WHEN THREATENED ‎[307 bytes]
  14. (hist) ‎natives.SET TARGET CAR FOR MISSION GARAGE ‎[307 bytes]
  15. (hist) ‎natives.SWITCH PED ROADS ON ‎[307 bytes]
  16. (hist) ‎natives.CREATE RANDOM CHAR AS PASSENGER ‎[307 bytes]
  17. (hist) ‎natives.IS PLAYER TARGETTING CHAR ‎[307 bytes]
  18. (hist) ‎natives.IS CHAR TOUCHING OBJECT ‎[307 bytes]
  19. (hist) ‎natives.POINT CAMERA AT POINT ‎[308 bytes]
  20. (hist) ‎natives.SET CHAR ONLY DAMAGED BY PLAYER ‎[308 bytes]
  21. (hist) ‎natives.SET SHORTCUT PICKUP POINT ‎[308 bytes]
  22. (hist) ‎natives.CAR GOTO COORDINATES ‎[308 bytes]
  23. (hist) ‎natives.CREATE CLOTHES PICKUP ‎[308 bytes]
  24. (hist) ‎natives.ADD TO OBJECT VELOCITY ‎[308 bytes]
  25. (hist) ‎natives.SET OBJECT COORDINATES ‎[308 bytes]
  26. (hist) ‎natives.SET PLAYER COORDINATES ‎[308 bytes]
  27. (hist) ‎vehicle.setRGBColours ‎[309 bytes]
  28. (hist) ‎xmlElement.getStringAttribute ‎[309 bytes]
  29. (hist) ‎OnPedFall ‎[309 bytes]
  30. (hist) ‎natives.PRINT BIG ‎[309 bytes]
  31. (hist) ‎natives.PRINT NOW ‎[309 bytes]
  32. (hist) ‎natives.SWITCH PED ROADS OFF ‎[309 bytes]
  33. (hist) ‎natives.TURN CHAR TO FACE COORD ‎[309 bytes]
  34. (hist) ‎natives.HAS CAR BEEN DAMAGED BY WEAPON ‎[309 bytes]
  35. (hist) ‎natives.SET CHAR OBJ GUARD SPOT ‎[309 bytes]
  36. (hist) ‎natives.SET CHAR OBJ KILL CHAR ANY MEANS ‎[309 bytes]
  37. (hist) ‎natives.SET CHAR STAY IN CAR WHEN JACKED ‎[309 bytes]
  38. (hist) ‎natives.SET LOAD COLLISION FOR CHAR FLAG ‎[309 bytes]
  39. (hist) ‎natives.SET CHAR OBJ ENTER CAR AS DRIVER ‎[309 bytes]
  40. (hist) ‎stream.readInt32 ‎[310 bytes]
  41. (hist) ‎natives.ADD EXPLOSION NO SOUND ‎[310 bytes]
  42. (hist) ‎natives.SET CHAR OBJ KILL PLAYER ON FOOT ‎[310 bytes]
  43. (hist) ‎natives.ENSURE PLAYER HAS DRIVE BY WEAPON ‎[310 bytes]
  44. (hist) ‎natives.SET CHAR OBJ GOTO PLAYER ON FOOT ‎[310 bytes]
  45. (hist) ‎vehicle.setLightStatus ‎[311 bytes]
  46. (hist) ‎getElementFromName ‎[311 bytes]
  47. (hist) ‎server.pickupStreamInDistance ‎[311 bytes]
  48. (hist) ‎natives.CREATE OBJECT NO OFFSET ‎[311 bytes]
  49. (hist) ‎natives.DISPLAY TEXT ‎[311 bytes]
  50. (hist) ‎natives.GENERATE RANDOM FLOAT IN RANGE ‎[311 bytes]

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