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Showing below up to 50 results in range #1,401 to #1,450.

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  1. natives.GET CURRENT PLAYER WEAPON‏‎ (2 links)
  2. natives.SET CHAR OBJ WAIT ON FOOT‏‎ (2 links)
  3. vehicle.carWanderRandomly‏‎ (2 links)
  4. natives.LOCATE CHAR IN CAR 3D‏‎ (2 links)
  5. DrawRectangle‏‎ (2 links)
  6. natives.GET FADING STATUS‏‎ (2 links)
  7. natives.SET CHAR STAY IN SAME PLACE‏‎ (2 links)
  8. natives.LOCATE CHAR ON FOOT CAR 3D‏‎ (2 links)
  9. natives.GET NUMBER OF PASSENGERS‏‎ (2 links)
  10. natives.SET CURRENT CHAR WEAPON‏‎ (2 links)
  11. Lua/Client/Functions/Ped/BoundingRadius‏‎ (2 links)
  12. natives.LOCATE PLAYER ANY MEANS CAR 2D‏‎ (2 links)
  13. Client/Natives/SA‏‎ (2 links)
  14. natives.LOCATE PLAYER IN CAR CHAR 2D‏‎ (2 links)
  15. Resources/GTA3/Objects/Staunton Island‏‎ (2 links)
  16. natives.ADD BLIP FOR CAR OLD‏‎ (2 links)
  17. natives.LOCATE STOPPED CAR 2D‏‎ (2 links)
  18. Resources/GTA3/Islands‏‎ (2 links)
  19. natives.GET TIME OF DAY‏‎ (2 links)
  20. natives.SET INTERPOLATION PARAMETERS‏‎ (2 links)
  21. Lua/Client/Functions/Ped/Position‏‎ (2 links)
  22. natives.LOCATE STOPPED PLAYER ANY MEANS 2D‏‎ (2 links)
  23. natives.ADD CONTINUOUS SOUND‏‎ (2 links)
  24. natives.LOCATE STOPPED PLAYER ANY MEANS 3D‏‎ (2 links)
  25. natives.SET NEAR CLIP‏‎ (2 links)
  26. natives.MAKE OBJECT TARGETTABLE‏‎ (2 links)
  27. natives.ADD MOVING PARTICLE EFFECT‏‎ (2 links)
  28. natives.MISSION HAS FINISHED‏‎ (2 links)
  29. natives.ADD STUCK CAR CHECK‏‎ (2 links)
  30. natives.SET PLAYER HEALTH‏‎ (2 links)
  31. natives.APPLY BRAKES TO PLAYERS CAR‏‎ (2 links)
  32. natives.POLICE RADIO MESSAGE‏‎ (2 links)
  33. natives.IS CAR IN AREA 3D‏‎ (2 links)
  34. natives.PRINT STRING IN STRING NOW‏‎ (2 links)
  35. JS/Client/Functions/Element/IsLocal‏‎ (2 links)
  36. Resources/GTAIV/PedStats‏‎ (2 links)
  37. natives.IS CAR STOPPED IN AREA 2D‏‎ (2 links)
  38. natives.SET TARGET CAR FOR MISSION GARAGE‏‎ (2 links)
  39. natives.CAR GOTO COORDINATES‏‎ (2 links)
  40. natives.PRINT WITH NUMBER NOW‏‎ (2 links)
  41. JS/Client/Functions/Entity/DistanceFromCentreOfMassToBaseOfModel‏‎ (2 links)
  42. Gta.isDirect3D9‏‎ (2 links)
  43. natives.IS CHAR DEAD‏‎ (2 links)
  44. natives.SET TEXT SCALE‏‎ (2 links)
  45. Lua/Client/Functions/Ped/GetArmour‏‎ (2 links)
  46. natives.CHANGE GARAGE TYPE‏‎ (2 links)
  47. natives.REGISTER HIGHEST SCORE‏‎ (2 links)
  48. Resources/GTAEFLC/PedStats‏‎ (2 links)
  49. natives.IS CHAR IN AREA IN CAR 2D‏‎ (2 links)
  50. natives.SET TOTAL NUMBER OF MISSIONS‏‎ (2 links)

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