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Showing below up to 50 results in range #1,401 to #1,450.

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  1. natives.GIVE REMOTE CONTROLLED MODEL TO PLAYER‏‎ (2 links)
  2. natives.SET CAR HEAVY‏‎ (2 links)
  3. natives.CANCEL OVERRIDE RESTART‏‎ (2 links)
  4. natives.SET CAR STATUS‏‎ (2 links)
  5. natives.START SCRIPT FIRE‏‎ (2 links)
  6. natives.HAS CUTSCENE FINISHED‏‎ (2 links)
  7. natives.SET CHARS CHATTING‏‎ (2 links)
  8. natives.CHAR FOLLOW PATH‏‎ (2 links)
  9. natives.STORE CAR PLAYER IS IN‏‎ (2 links)
  10. natives.HAS MISSION AUDIO FINISHED‏‎ (2 links)
  11. Lua/Client/Functions/Ped/Armour‏‎ (2 links)
  12. natives.SET CHAR CANT BE DRAGGED OUT‏‎ (2 links)
  13. natives.CLEAR AREA‏‎ (2 links)
  14. natives.LOCATE PLAYER ANY MEANS CHAR 3D‏‎ (2 links)
  15. natives.SWITCH CAR GENERATOR‏‎ (2 links)
  16. sdl.getScancodeFromKey‏‎ (2 links)
  17. natives.CLEAR CHAR THREAT SEARCH‏‎ (2 links)
  18. natives.LOCATE PLAYER ON FOOT 3D‏‎ (2 links)
  19. natives.SWITCH ROADS OFF‏‎ (2 links)
  20. Lua/Client/Functions/Ped/GetInterior‏‎ (2 links)
  21. natives.LOCATE STOPPED CAR 3D‏‎ (2 links)
  22. Lua/Client/Functions/Ped/GetSyncer‏‎ (2 links)
  23. natives.SET CHAR OBJ ENTER CAR AS PASSENGER‏‎ (2 links)
  24. natives.CLEAR THREAT FOR PED TYPE‏‎ (2 links)
  25. natives.LOCATE STOPPED PLAYER ANY MEANS 3D‏‎ (2 links)
  26. natives.TURN PHONE OFF‏‎ (2 links)
  27. natives.IS CAR IN AREA 2D‏‎ (2 links)
  28. Lua/Client/Functions/Ped/HeedThreats‏‎ (2 links)
  29. natives.SET CHAR OBJ FOLLOW ROUTE‏‎ (2 links)
  30. natives.CREATE CAR GENERATOR‏‎ (2 links)
  31. natives.MAKE OBJECT TARGETTABLE‏‎ (2 links)
  32. natives.USE TEXT COMMANDS‏‎ (2 links)
  33. natives.SET CHAR OBJ HAIL TAXI‏‎ (2 links)
  34. natives.IS CAR UPSIDEDOWN‏‎ (2 links)
  35. natives.SET CHAR OBJ RUN TO COORD‏‎ (2 links)
  36. natives.CREATE PLAYER‏‎ (2 links)
  37. natives.PLACE OBJECT RELATIVE TO CAR‏‎ (2 links)
  38. natives.IS CHAR IN AREA 2D‏‎ (2 links)
  39. Lua/Client/Functions/Ped/SetHeedThreats‏‎ (2 links)
  40. natives.SET CHAR PROOFS‏‎ (2 links)
  41. natives.PLAY MISSION PASSED TUNE‏‎ (2 links)
  42. createBuilding‏‎ (2 links)
  43. natives.SET CHAR SUFFERS CRITICAL HITS‏‎ (2 links)
  44. natives.DELETE OBJECT‏‎ (2 links)
  45. JS/Client/Functions/Vehicle/Matrix‏‎ (2 links)
  46. natives.PRINT BIG‏‎ (2 links)
  47. natives.IS CHAR MODEL‏‎ (2 links)
  48. Lua/Client/Functions/Ped/Velocity‏‎ (2 links)
  49. natives.SET CURRENT PLAYER WEAPON‏‎ (2 links)
  50. natives.DISPLAY TEXT WITH 2 NUMBERS‏‎ (2 links)

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