gta.setCameraTarget

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Function Client Only icon-iii.png icon-vc.png icon-sa.png Online and Offline

Available since Client 1.0.0

void gta.setCameraTarget(Entity entity, bool jumpCut, int cameraMode)

The gta.setCameraTarget function is used to set the camera position and camera look-at position to be next to and facing an entity.

Parameters

1) Entity entity The target entity for the camera.
2) bool jumpCut Whether to cut (teleport) or interpolate the camera to the new position.
3) int cameraMode The camera mode.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Client Related

      gta.cameraInterior
      gta.cameraMatrix
      gta.cameraTarget
        gta.fadeCamera
        gta.fading
        gta.restoreCamera
        gta.setCameraLookAt
      gta.setCameraLookAtEntity
      gta.setCameraMatrix
      gta.setCameraTarget
      gta.setGenerateCarsAroundCamera
      gta.updateCamera