natives.SET_CHAR_CEASE_ATTACK_TIMER
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.SET_CHAR_CEASE_ATTACK_TIMER(int ped, int timerMs)
The natives.SET_CHAR_CEASE_ATTACK_TIMER function is used to sets how long a character waits before stopping their attack.
Parameters
| 1) | int | ped | Character handle to act upon. |
| 2) | int | timerMs | Timer value in milliseconds. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.
Related
Client Related
gta.hasSeenTimerHelp
gta.startCountdownTimer
gta.stopTimer
gta.time.day
gta.time.hour
gta.time.minute
gta.time.minuteDuration
gta.time.second
gta.timer
gta.timeStep