natives.SET_CHAR_CEASE_ATTACK_TIMER

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Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.SET_CHAR_CEASE_ATTACK_TIMER(int ped, int timerMs)
The natives.SET_CHAR_CEASE_ATTACK_TIMER function is used to sets how long a character waits before stopping their attack.

Parameters

1) int ped Character handle to act upon.
2) int timerMs Timer value in milliseconds.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Client Related

  gta.hasSeenTimerHelp
  gta.startCountdownTimer
  gta.stopTimer
  gta.time.day
        gta.time.hour
        gta.time.minute
      gta.time.minuteDuration
        gta.time.second
  gta.timer
        gta.timeStep