getClients

Revision as of 15:17, 24 August 2019 by Mex (talk | contribs) (Mex moved page GetClients to getClients)
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Function Server and Client icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline

Available since Server 1.0.0, Client 1.0.0

array getClients(void)

The getClients function is used to fetch all client handles.

Parameters

void This function doesn't take any parameters.

Return

array An array of all clients with syntax array<int index, Client client>.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Server Related

        getClient
        getClientFromPlayerElement
        getClients
        localClient

        client.administrator
        client.cameraInterior
        client.console
        client.despawnPlayer
        client.disconnect
        client.game
        client.gameVersion
        client.getData
        client.index
        client.ip
        client.name
        client.ping
        client.player
        client.removeAllData
        client.removeData
        client.setData


Client Related

        getClient
        getClientFromPlayerElement
        getClients
        localClient

        client.administrator
        client.console
        client.despawnPlayer
        client.disconnect
        client.game
        client.gameVersion
        client.getData
        client.index
        client.ip
        client.name
        client.ping
        client.player
        client.removeAllData
        client.removeData
        client.setData