gta.setCameraLookAtEntity
(Redirected from Gta.setCameraLookAtEntity)
Function
Client Only
Online and Offline
Available since Client 1.0.0
void gta.setCameraLookAtEntity(Vec3 cameraPosition, Entity entity, bool jumpCut)
The gta.setCameraLookAtEntity function is used to set the camera position, and camera look-at position to the position of an entity.
Parameters
1) | Vec3 | cameraPosition | The new 3D position for the camera. |
2) | Entity | entity | The target entity for the camera to look at. |
3) | bool | jumpCut | Whether to cut (teleport) or interpolate the camera to the new position. |
Return
void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
- This function was previously named
game.setCameraLookAtEntity
in client version 1.0.71.
Related
Client Related
gta.cameraInterior
gta.cameraMatrix
gta.cameraTarget
gta.fadeCamera
gta.fading
gta.restoreCamera
gta.setCameraLookAt
gta.setCameraLookAtEntity
gta.setCameraMatrix
gta.setCameraTarget
gta.setGenerateCarsAroundCamera
gta.updateCamera