Vehicle Auto Flipper & Fixer

Description

This code fixes the local player's vehicle and also flips it back if it's upside down, every 10th of a second.

Code

Lua, Client-Side, GTAC versions 1.0.72 and newer: addEventHandler('onResourceStart', function(event, resource) if resource ~= thisResource then return end setInterval(function() if not localPlayer.vehicle then return end localPlayer.vehicle:fix() if not localPlayer.vehicle.flipped then return end if flippingVehicle then return end flippingVehicle = true local v = localPlayer.vehicle.velocity local t = localPlayer.vehicle.turnVelocity localPlayer.vehicle.velocity = {v.x, v.y, v.z + 0.14} localPlayer.vehicle.turnVelocity = {t.x + 0.12, t.y - 0.11, t.z} setTimeout(function() localPlayer.vehicle:fix() flippingVehicle = false end, 1000) end, 100) end)