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'Blip', 'Building', 'Camera', 'Chatbox', 'Cheat', 'Client', 'Command', 'Cursor', 'Debug', 'Dodo', | 'Blip', 'Building', 'Camera', 'Chatbox', 'Cheat', 'Client', 'Command', 'Cursor', 'Debug', 'Dodo', | ||
'Element', 'Entity', 'Event', 'File', 'Font', 'Garage', 'HTTP', 'HUD', 'Key', 'Mission', 'Mouse', 'Network', 'Object', | 'Element', 'Entity', 'Event', 'File', 'Font', 'Garage', 'HTTP', 'HUD', 'Key', 'Mission', 'Mouse', 'Network', 'Object', | ||
'Pause', 'Ped', 'Pickup', 'Player', 'Process', 'Render', 'Resource', 'Screen', 'Socket', 'Sphere', 'Time | 'Pause', 'Ped', 'Pickup', 'Player', 'Process', 'Render', 'Resource', 'Screen', 'Socket', 'Sphere', 'Time', 'Vehicle', 'Weather', 'World' | ||
} | } | ||
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physical = {'Object', 'Ped', 'Vehicle', 'Player'}, | physical = {'Object', 'Ped', 'Vehicle', 'Player'}, | ||
entity = {'Building', 'Physical', 'Object', 'Ped', 'Vehicle', 'Player'}, | entity = {'Building', 'Physical', 'Object', 'Ped', 'Vehicle', 'Player'}, | ||
element = {'Blip', 'Entity', 'Marker', 'Building', 'Physical', 'Object', 'Ped', 'Vehicle', 'Player'}, | |||
element = { | |||
vehicle = {'Train'}, | vehicle = {'Train'}, | ||
event = {'CancellableEvent', 'KeyEvent'}, | event = {'CancellableEvent', 'KeyEvent'}, | ||
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local sharedTypes = { | local sharedTypes = { | ||
'Building', 'Client', 'Effect', 'Event', 'Timer', 'ReflectedFunction', 'Resource', 'Stream', 'Vec2', 'Vec3', 'Matrix4x4', | 'Building', 'Client', 'Effect', 'Event', 'Timer', 'ReflectedFunction', 'Resource', 'Stream', 'Vec2', 'Vec3', 'Matrix4x4', | ||
'Element | 'Element', 'Blip', 'Pickup', 'Entity', 'Physical','Vehicle', 'Train', 'XmlDocument', 'XmlElement', | ||
'CancellableEvent', 'KeyEvent', 'Marker', 'Object', 'Ped', 'Player' | 'CancellableEvent', 'KeyEvent', 'Marker', 'Object', 'Ped', 'Player' | ||
} | } |
edits