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|desc = a player has connected to the server | |desc = a player has connected to the server | ||
|arg1 = Client client The client that has connected to the server. | |arg1 = Client client The client that has connected to the server. | ||
|note = | |note = {{Shared/PlayerConnectionEvents}} | ||
|cancel = false | |cancel = false | ||
|exampleJS = addEventHandler('OnPlayerJoined', (event, client) => { | |exampleJS = addEventHandler('OnPlayerJoined', (event, client) => { |
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