natives.GET RANDOM COP IN AREA: Difference between revisions

Add ScriptItem documentation from GTA VC SCM decompile
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.GET_RANDOM_COP_IN_AREA
|name = natives.GET_RANDOM_COP_IN_AREA
|parameters = Vec3 position, float radius, int flag, int param, int param, int param, int param
|arg1 = Vec3 position World coordinates (x, y, z).
|parameter1 = Vec3 position World coordinates (x, y, z).
|arg2 = float entity Entity handle.
|parameter2 = float radius Radius in units.
|arg3 = int param1 Integer value.
|parameter3 = int flag Flag/enable state (0 or 1).
|arg4 = int param2 Integer value.
|parameter4 = int param Integer parameter.
|arg5 = int param3 Integer value.
|parameter5 = int param Integer parameter.
|arg6 = int param4 Integer value.
|parameter6 = int param Integer parameter.
|arg7 = int flag Flag value (0 or 1).
|parameter7 = int param Integer parameter.
|desc = retrieves the random cop in area
|usage = retrieves the random cop in area
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}
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