Template:ClientsideFunctions
GTAC Clientside Functions
Engine
- GetLocalPlayer - returns local player element (nil if one doesn't exist)
- TriggerNetworkEvent - triggers network event to server
- OutputChatBox
- IsConnected - returns if we are connected to a server
- IsConnecting - returns if we are connecting to a server
- Connect - connects to a server returns boolean for success value and password is optional
- Disconnect - returns boolean for success value