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matrix4x4.transformCoordinate - GTA Connected

matrix4x4.transformCoordinate

Method Server and Client icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline

Available since Server 1.0.0, Client 1.0.0
Vec3 matrix4x4.transformCoordinate(Vec3 vector)
The matrix4x4.transformCoordinate method is used to transform the co-ordinate aspect of the matrix.

Parameters

1) Vec3 vector The 3D position vector.

Return

Vec3 The resulting matrix position.

Types

Shared Matrix4x4

Notes

There aren't any notes for this method.

Examples

There aren't any examples for this method.

Compatibility

There isn't any compatibility information for this method.