natives.IS PLAYER IN AREA 2D
natives.IS_PLAYER_IN_AREA_2D
Signature: void natives.IS_PLAYER_IN_AREA_2D(int player, Vec2 position, Vec2 position, int flag)
Usage: checks whether player in area 2d
Parameters
- int player Player handle to act upon.
- Vec2 position 2D coordinates (x, y).
- Vec2 position 2D coordinates (x, y).
- int flag Flag/enable state (0 or 1).
Return
void
On failure: void