natives.SET_CHAR_OBJ_KILL_CHAR_ON_FOOT

Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.SET_CHAR_OBJ_KILL_CHAR_ON_FOOT(int ped, int targetPed)
The natives.SET_CHAR_OBJ_KILL_CHAR_ON_FOOT function is used to orders a character to kill another character while on foot.

Parameters

1) int ped Character handle to act upon.
2) int targetPed Target character handle.

Return

void This function doesn't return a value.

Notes

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Examples

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Compatibility

There isn't any compatibility information for this function.