server.maxClients

Variable Server Only icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline Read-Only

Available since Server 1.0.72

int server.maxClients

The server.maxClients variable is used to fetch the maximum amount of clients that can be connected to the server.

Value

int An integer representing the maximum amount of clients that can be connected to the server.
readonly This variable cannot be changed.

Notes

There aren't any notes for this variable.

Examples

There aren't any examples for this variable.

Compatibility

There isn't any compatibility information for this variable.

Related

Server Related

        getClient
        getClientFromPlayerElement
        getClients
        localClient

        client.administrator
        client.cameraInterior
        client.console
        client.despawnPlayer
        client.disconnect
        client.game
        client.gameVersion
        client.getData
        client.index
        client.ip
        client.name
        client.ping
        client.player
        client.removeAllData
        client.removeData
        client.setData