natives.SET CHAR OBJ KILL CHAR ON FOOT

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natives.SET_CHAR_OBJ_KILL_CHAR_ON_FOOT

Signature: void natives.SET_CHAR_OBJ_KILL_CHAR_ON_FOOT(int ped, int targetPed)

Usage: orders a character to kill another character while on foot

Parameters

int ped Character handle to act upon.
int targetPed Target character handle.

Return

void

On failure: void