natives.REMOVE ALL SCRIPT FIRES
natives.REMOVE_ALL_SCRIPT_FIRES
Signature: void natives.REMOVE_ALL_SCRIPT_FIRES(void)
Usage: extinguishes all script-created fires in the game world
Return
void
On failure: void
Signature: void natives.REMOVE_ALL_SCRIPT_FIRES(void)
Usage: extinguishes all script-created fires in the game world
void
On failure: void