natives.HAS_MISSION_AUDIO_LOADED
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.HAS_MISSION_AUDIO_LOADED(int entity)
The natives.HAS_MISSION_AUDIO_LOADED function is used to checks whether a specific mission audio track has finished loading.
Parameters
| 1) | int | entity | Entity handle. |
Return
| void | This function doesn't return a value. |
Notes
There aren't any notes for this function.
Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.
Related
Client Related
gta.cancelMission
gta.onMission
gta.startMission