natives.LOAD_SPRITE
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.LOAD_SPRITE(int entity, string texture)
The natives.LOAD_SPRITE function is used to loads sprite.
Parameters
| 1) | int | entity | Entity handle. |
| 2) | string | texture | Texture dictionary name. |
Return
| void | This function doesn't return a value. |
Notes
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Examples
There aren't any examples for this function.
Compatibility
There isn't any compatibility information for this function.