natives.POINT_CAMERA_AT_POINT
Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.POINT_CAMERA_AT_POINT(Vec3 position, int camera)
The natives.POINT_CAMERA_AT_POINT function is used to points the camera at a specific world position.
Parameters
| 1) | Vec3 | position | World coordinates (x, y, z). |
| 2) | int | camera | Entity handle. |
Return
| void | This function doesn't return a value. |
Notes
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Examples
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Compatibility
There isn't any compatibility information for this function.
Related
Client Related
gta.cameraInterior
gta.cameraMatrix
gta.cameraTarget
gta.fadeCamera
gta.fading
gta.restoreCamera
gta.setCameraLookAt
gta.setCameraLookAtEntity
gta.setCameraMatrix
gta.setCameraTarget
gta.setGenerateCarsAroundCamera
gta.updateCamera