Client Commands

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Summary

This is a list of built-in client commands that can be typed in-game in the chat box.
Some commands only work when not connected to a server.

Built-In Commands

Command Syntax Example Requirements Description
/cancelmission /cancelmission Disconnected from any server. Aborts the active mission.
/chatscale scale /chatscale 1.2 Disconnected from any server. Changes the text size for the chat box.
/connect host[:port] [password] /connect localhost None. Connects to a server.
/console /console None. Toggles the console shown/hidden.
/deleteotherplayers /deleteotherplayers Disconnected from any server. Deletes remote players from the game.
/disconnect /disconnect Connected to any server. Disconnects from the server.
/dumpdoc /dumpdoc Disconnected from any server. Dumps documentation to XML files for commands, defines, functions and events.
/dumpmodels /dumpmodels Disconnected from any server. Generates a list of model IDs used by the game and their types.
/exit /exit None. Closes the game. Equivalent to the /quit or /q commands.
/gamestats /gamestats None. Toggles game statistics shown/hidden.
/help /help Disconnected from any server. Shows a list of built-in commands in the chatbox.
/mission missionId /mission 150 Disconnected from any server. Starts a mission.
/multiplayerworld /multiplayerworld Disconnected from any server. Restart the game as multiplayer world.
/netstats /netstats Connected to any server. Toggles network statistics shown/hidden.
/q /q None. Closes the game. Equivalent to the /exit or /quit commands.
/quit /quit None. Closes the game. Equivalent to the /exit or /q commands.
/radio radioStationId /radio 5 Disconnected from any server. Changes the radio station.
/reconnect /reconnect Connected at least once since game launch. Reconnects to the last server connected to. Works when connected too.
/reenter /reenter Disconnected from any server. Restart the game.
/refresh /refresh If connected, server must set client as admin Refresh all resources.
/restart resourceName /restart lobby If connected, server must set client as admin Restarts the resource.
/save /save Disconnected from any server. Activates the save menu.
/say text /say testing 123 Connected to a server. Sends a chat message. Optional, as text not starting with a / also sends a chat message.
/setname name /setname Player1 Disconnected from any server. Sets your player name.
/start resourceName /start lobby If connected, server must set client as admin Starts the resource.
/stop resourceName /stop lobby If connected, server must set client as admin Stops the resource.
/stopall /stopall If connected, server must set client as admin Stops all resources.
/stopscript scriptName /stopscript shops Disconnected from any server. Stops a game script.