Template:Client/Functions/Building: Difference between revisions

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{{icon-iii}} {{icon-vc}} {{icon-sa}} [[gta.createBuilding|gta.createBuilding]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[getBuildings|getBuildings]]<br>
{{icon-iii}} [[gta.getBuildings|gta.getBuildings]]<br><br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.createBuilding|gta.createBuilding]]<br>
{{icon-iii}} [[entity.alpha|building.alpha]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[gta.getBuildings|gta.getBuildings]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.boundingCentre|building.boundingCentre]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.swapNearestBuildingModel|gta.swapNearestBuildingModel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.boundingMax|building.boundingMax]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.undoBuildingSwaps|gta.undoBuildingSwaps]]<br><br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.boundingMin|building.boundingMin]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|building.alpha]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.boundingRadius|building.boundingRadius]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingCentre|building.boundingCentre]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.centerOfMass|building.centerOfMass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingMax|building.boundingMax]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingMin|building.boundingMin]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingRadius|building.boundingRadius]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|building.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|building.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.collisionPower|building.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|building.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.collisionsEnabled|building.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|building.dimension]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|building.dimension]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.distanceFromCentreOfMassToBaseOfModel|building.distanceFromCentreOfMassToBaseOfModel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.distanceFromCentreOfMassToBaseOfModel|building.distanceFromCentreOfMassToBaseOfModel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|building.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|building.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.getRotation|building.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.getRotation|building.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|building.heading]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|building.heading]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|building.id]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|building.id]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.interior|building.interior]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.interior|building.interior]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|building.isLocal]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|building.isLocal]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.isOnScreen|building.isOnScreen]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.isOnScreen|building.isOnScreen]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isOwner|building.isOwner]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isSyncer|building.isSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isSyncer|building.isSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isType|building.isType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isType|building.isType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.markAsNoLongerNeeded|building.markAsNoLongerNeeded]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.markAsNoLongerNeeded|building.markAsNoLongerNeeded]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.mass|building.mass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|building.matrix]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|building.matrix]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|building.modelIndex]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|building.modelIndex]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.name|building.name]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.name|building.name]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.onAllDimensions|building.onAllDimensions]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.owner|building.owner]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|building.parent]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|building.parent]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.position|building.position]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.position|building.position]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|building.removeAllData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|building.removeAllData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeData|building.removeData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeData|building.removeData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|building.resource]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|building.setData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|building.setData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.setProofs|building.setProofs]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.setProofs|building.setProofs]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.setRotation|building.setRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.setRotation|building.setRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.status|building.status]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setSyncer|building.setSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.status|building.status]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|building.syncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|building.syncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|building.type]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|building.type]]<br>