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|When any of these qualifying conditions occur:<br> | |When any of these qualifying conditions occur:<br> | ||
* The remote client's player-ped has spawned, assuming the local client's player-ped is spawned.<br> | * The remote client's player-ped has spawned, assuming the local client's player-ped is spawned.<br> | ||
* The remote client's player-ped has streamed back into streaming range of the<br>local client's player-ped 3D position, assuming both the local client's player-ped is spawned and<br>depending on <code>NetFlags</code> values | * The remote client's player-ped has streamed back into streaming range of the<br>local client's player-ped 3D position, assuming both the local client's player-ped is spawned and<br>depending on qualifying <code>NetFlags</code> values for all applicable elements.<br> | ||
* The local client's player-ped has spawned.<br> | * The local client's player-ped has spawned.<br> | ||
[[OnPedSpawn|OnPedSpawn]] [[OnElementStreamIn|OnElementStreamIn]]. | [[OnPedSpawn|OnPedSpawn]] [[OnElementStreamIn|OnElementStreamIn]]. | ||
|When any of these qualifying conditions occur:<br> | |When any of these qualifying conditions occur:<br> | ||
* The remote client's player-ped has de-spawned, assuming the local client's player-ped is spawned.<br> | * The remote client's player-ped has de-spawned, assuming the local client's player-ped is spawned.<br> | ||
* The remote client's player-ped has streamed out of streaming range of the<br>local client's player-ped 3D position, assuming both the local client's player-ped is spawned and<br>depending on <code>NetFlags</code> values | * The remote client's player-ped has streamed out of streaming range of the<br>local client's player-ped 3D position, assuming both the local client's player-ped is spawned and<br>depending on qualifying <code>NetFlags</code> values for all applicable elements.<br> | ||
* The local client's player-ped has de-spawned.<br> | * The local client's player-ped has de-spawned.<br> | ||
[[OnPedWasted|OnPedWasted]] [[OnElementStreamOut|OnElementStreamOut]]. | [[OnPedWasted|OnPedWasted]] [[OnElementStreamOut|OnElementStreamOut]]. |
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