Types: Difference between revisions

6 bytes added ,  5 September 2023
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|When any of these qualifying conditions occur:<br>
|When any of these qualifying conditions occur:<br>
* The remote client's player-ped has spawned, assuming the local client's player-ped is spawned.<br>
* The remote client's player-ped has spawned, assuming the local client's player-ped is spawned.<br>
* The remote client's player-ped has streamed back into streaming range of the<br>local client's player-ped 3D position, assuming both the local client's player-ped is spawned and<br>depending on <code>NetFlags</code> values qualify for all applicable elements.<br>
* The remote client's player-ped has streamed back into streaming range of the<br>local client's player-ped 3D position, assuming both the local client's player-ped is spawned and<br>depending on qualifying <code>NetFlags</code> values for all applicable elements.<br>
* The local client's player-ped has spawned.<br>
* The local client's player-ped has spawned.<br>
[[OnPedSpawn|OnPedSpawn]] [[OnElementStreamIn|OnElementStreamIn]].
[[OnPedSpawn|OnPedSpawn]] [[OnElementStreamIn|OnElementStreamIn]].
|When any of these qualifying conditions occur:<br>
|When any of these qualifying conditions occur:<br>
* The remote client's player-ped has de-spawned, assuming the local client's player-ped is spawned.<br>
* The remote client's player-ped has de-spawned, assuming the local client's player-ped is spawned.<br>
* The remote client's player-ped has streamed out of streaming range of the<br>local client's player-ped 3D position, assuming both the local client's player-ped is spawned and<br>depending on <code>NetFlags</code> values qualify for all applicable elements.<br>
* The remote client's player-ped has streamed out of streaming range of the<br>local client's player-ped 3D position, assuming both the local client's player-ped is spawned and<br>depending on qualifying <code>NetFlags</code> values for all applicable elements.<br>
* The local client's player-ped has de-spawned.<br>
* The local client's player-ped has de-spawned.<br>
[[OnPedWasted|OnPedWasted]] [[OnElementStreamOut|OnElementStreamOut]].
[[OnPedWasted|OnPedWasted]] [[OnElementStreamOut|OnElementStreamOut]].
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