Types: Difference between revisions

1,756 bytes added ,  18 December 2020
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{{DISPLAYTITLE:Types}}
{{DISPLAYTITLE:Types}}
Please note, the types on this page may be out of date with the latest version.
 
This page hosts a list of used [https://en.wikipedia.org/wiki/Data_type data types ]for scripting.
 
==Abstract base types==
These types aren't used directly in Scripting. They just represent abstract types used behind the scenes.
 
* <code>Surface</code> - Anything that is drawable (<code>RenderTarget</code>, <code>Texture</code>)


==Type Inheritance==
==Type Inheritance==
These types are used in Scripting.
* <code>RenderTarget</code> - {{Side|client=1}} client representation - Derives from <code>Surface</code>
* <code>Texture</code> - {{Side|client=1}} texture - Derives from <code>Surface</code>
* <code>World</code> - {{Side|server=1}} the world
* <code>Client</code> - {{Side|shared=1}} client representation
* <code>Effect</code> - {{Side|shared=1}} effect (FX)
* {{Side|shared=1}} <code>Event</code> - event
* {{Side|shared=1}} <code>Font</code> - font
* {{Side|shared=1}} <code>Timer</code> - timer
* {{Side|shared=1}} <code>Vec2</code> - vector of 2 numbers
* {{Side|shared=1}} <code>Vec3</code> - vector of 3 numbers
* {{Side|shared=1}} <code>Matrix4x4</code> - matrix of 4 by 4 numbers
*  {{Side|shared=1}}<code>Element</code> - element
** {{Side|shared=1}} <code>Transformable</code> - (2D / 3D) positionable element
*** {{Side|shared=1}} <code>Blip</code> - blip
*** {{Side|client=1}} <code>Marker</code> - marker
*** {{Side|shared=1}} <code>Pickup</code> - pickup
*** {{Side|shared=1}} <code>Entity</code> - entity
**** {{Side|client=1}} <code>Building</code> - building (GTA Building)
**** {{Side|shared=1}} <code>Physical</code> - object that interacts with physics
***** {{Side|client=1}} <code>Object</code> - placeable object
***** {{Side|client=1}} <code>Ped</code> - pedestrian
****** {{Side|client=1}} <code>Civilian</code> - civilian
***** {{Side|shared=1}} <code>Vehicle</code> - any vehicle
****** {{Side|server=1}} <code>Train</code> - train
{{InformationBox|1=
{{InformationBox|1=
Blip : Transformable : Element
Blip : Transformable : Element
Building : Entity : Transformable : Element
Building : Entity : Transformable : Element
Civilian : Ped : Physical : Entity : Transformable : Element
Civilian : Ped : Physical : Entity : Transformable : Element
Marker : Transformable : Element
Marker : Transformable : Element
Object : Physical : Entity : Transformable : Element
Object : Physical : Entity : Transformable : Element
Pickup : Transformable : Element
Pickup : Transformable : Element
Player : Ped : Physical : Entity : Transformable : Element
Player : Ped : Physical : Entity : Transformable : Element
Train : Vehicle : Physical : Entity : Transformable : Element}}
Train : Vehicle : Physical : Entity : Transformable : Element}}


==Type List==
==Type List==
This is a list of all types used by GTAC.
This is a list of all types used by GTAC scripting.


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