element.setSyncer

Method Server Only icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline

Available since Server 1.0.0

void element.setSyncer(int clientId, [ bool forced = false ])

The element.setSyncer method is used to set the syncer client for the element.

Parameters

1) int clientId The client ID to set as the syncer for the element.
2) bool forced Optional, defaults to false. Whether to override an existing internally-chosen syncer.

Return

void This method doesn't return a value.

Types

Shared Blip
Shared Building
Shared Element
Shared Entity
Shared Marker
Shared Object
Shared Ped
Shared Physical
Shared Player
Shared Vehicle

Notes

  • Setting a vehicle syncer to someone besides the driver is not recommended. This will cause the car to mess up. The driver will still be able to drive but it will be very laggy as it's relayed through the syncer first.

Examples

There aren't any examples for this method.

Compatibility

There isn't any compatibility information for this method.

Related

Server Related

        destroyElement
        getElementCount
        getElementFromId
        getElementFromName
        getElements
        getElementsByType

        element.children
        element.clearExistsFor
        element.dimension
        element.existsFor
        element.getData
        element.getRotation
        element.id
        element.isCreatedFor
        element.isLocal
        element.isOwner
        element.isSyncer
        element.isType
        element.name
        element.netFlags
        element.parent
        element.position
        element.removeAllData
        element.removeData
        element.resource
        element.rotation
        element.setData
        element.setExistsFor
        element.setRotation
        element.setSyncer
        element.streamInDistance
        element.streamOutDistance
        element.syncer
        element.syncerId
        element.type