vec3.addPolar: Difference between revisions

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m (Mex moved page Vec3.addPolar to vec3.addPolar)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = shared
|name = addPolar
|side = shared
|type = method
|type = method
|class = Vec3
|class = Vec3
|name = addPolar
|games = iii vc sa iv
|parameters = float radius, float angle
|desc = fetch a new 3D vector with a 2D offset added to the vector, calculated with the polar co-ordinate system. The new vector's z co-ordinate is copied
|parameter1 = float radius The radius of the circle.
|arg1 = float radius The radius of the circle.
|parameter2 = float angle The angle of the line.
|arg2 = float angle The angle of the line.
|returnTypes = Vec3
|return = Vec3 the new 3D vector
|returnInfo = the new 3D vector
|freturn = Vec3 Vec3(0.0,0.0,0.0)
|usage = fetch a new 3D vector with a 2D offset added to the vector, calculated with the polar co-ordinate system. The new vector's z co-ordinate is copied
|returnFail1 = Vec3 Vec3(0.0,0.0,0.0)
}}
}}
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