matrix4x4.setRotateZ

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Method Server and Client All Games Online and Offline

Server 1.0.0, Client 1.0.0

void matrix4x4.setRotateZ(float zRotation)

Description

The matrix4x4.setRotateZ method is used to set the Z rotation, in degrees, of the 4x4 matrix.

Parameters

Type Name Presence Default Value Description
float zRotation required n/a The euler z rotation.

Returns

Success Returns

Type Description
void This method doesn't return any values on success.

Failure Returns

Type Value
void n/a

Types

This method can only be used on the Matrix4x4 type.

Notes

There aren't any notes for this method.

Examples

There aren't any examples for this method.

Compatibility

There isn't any compatibility information for this method.

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